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用java源代码学数据结构<4> LinkedList 详解

2013-10-29 
用java源代码学数据结构四: LinkedList 详解在数据结构中有基本数据类型:线性表。线性表又可以分为顺序表

用java源代码学数据结构<四>: LinkedList 详解

     在数据结构中有基本数据类型:线性表。线性表又可以分为顺序表(数组表)和链表。java中典型顺序表有Vector和ArrayList,链表类就是LinkedList。

     个人体会:

    1.要想gc(垃圾回收器)回收对象,普通的对象只需要设置为null即可,而复合型对象(如Node),它包含两个指针对象和一个元素,必须全部设置为Null才能回收

    2.在链表节点进行prev、next等操作时,需要注意空指针异常。对此需要相应的作出判断(例如直接设置为first或last对象等)

    3.强烈推荐仔细分析下LinkedList中的ListItr迭代器(特别是针对它的previous和next两种访问方式)

package java.util;/*1.LinkedList是一个双向链表,允许包含null元素2.LinkedList是线程不同步的。多线程结构化修改(增加或删除若干个元素,不包括设置元素值)可能造成意想不到的结果3.可以使用同步对象来封装LinkedList类。也可以在开始对象时使用 List list = Collections.synchronizedList(new LinkedList(...))*/public class LinkedList<E>    extends AbstractSequentialList<E>    implements List<E>, Deque<E>, Cloneable, java.io.Serializable{/*典型的双向链表节点类,每个节点有数据,前指针(java中就是对象),后指针*/private static class Node<E> {        E item;        Node<E> next;        Node<E> prev;        Node(Node<E> prev, E element, Node<E> next) {            this.item = element;            this.next = next;            this.prev = prev;        }    }/*transient1.为了在一个特定对象的一个域上关闭serialization,  可以在这个域前加上关键字transient。2.当一个对象被序列化的时候,transient型变量的值不包括在序列化的表示中,  然而非transient型的变量是被包括进去的。3.size表示链表的元素数目*/    transient int size = 0;//链表头指针    transient Node<E> first;//链表尾指针transient Node<E> last;public LinkedList() {    }//集合构造函数public LinkedList(Collection<? extends E> c) {        this();        addAll(c);    }//将e对象设置到链表头private void linkFirst(E e) {        final Node<E> f = first;        final Node<E> newNode = new Node<>(null, e, f);//重新设置first指针        first = newNode;        if (f == null)            last = newNode;        else//如果原来的first不为空,就将原来的first(即f)接到新的first(newNodw)的后面            f.prev = newNode;        size++;        modCount++;    }//将e对象设置到链表尾部void linkLast(E e) {        final Node<E> l = last;        final Node<E> newNode = new Node<>(l, e, null);        last = newNode;        if (l == null)            first = newNode;        else//如果原来的last不为空,就将新的last(即newNode)接到原来的last(l)的后面            l.next = newNode;        size++;        modCount++;    }//在非空节点succ之前插入对象evoid linkBefore(E e, Node<E> succ) {        // assert succ != null;        final Node<E> pred = succ.prev;        final Node<E> newNode = new Node<>(pred, e, succ);        succ.prev = newNode;        if (pred == null)            first = newNode;        else            pred.next = newNode;        size++;        modCount++;    }//删除头结点fprivate E unlinkFirst(Node<E> f) {        // assert f == first && f != null;        final E element = f.item;        final Node<E> next = f.next;        f.item = null;        f.next = null; // help GC        first = next;        if (next == null)            last = null;        else            next.prev = null;        size--;        modCount++;        return element;    }//删除尾部节点lprivate E unlinkLast(Node<E> l) {        // assert l == last && l != null;        final E element = l.item;        final Node<E> prev = l.prev;        l.item = null;        l.prev = null; // help GC        last = prev;        if (prev == null)            first = null;        else            prev.next = null;        size--;        modCount++;        return element;    }//删除指点节点xE unlink(Node<E> x) {        // assert x != null;        final E element = x.item;        final Node<E> next = x.next;        final Node<E> prev = x.prev;        if (prev == null) {            first = next;        } else {            prev.next = next;//将节点x的前节点设置为null            x.prev = null;        }        if (next == null) {            last = prev;        } else {            next.prev = prev;//将节点x的后节点设置为null            x.next = null;        }//x的prev、item、next都为Null,gc就可以回收了        x.item = null;        size--;        modCount++;        return element;    }//返回链表头节点中存储的对象public E getFirst() {        final Node<E> f = first;        if (f == null)            throw new NoSuchElementException();        return f.item;    }//返回链表尾节点中的对象public E getLast() {        final Node<E> l = last;        if (l == null)            throw new NoSuchElementException();        return l.item;    }//删除头结点,并返回节点中的对象public E removeFirst() {        final Node<E> f = first;        if (f == null)            throw new NoSuchElementException();        return unlinkFirst(f);    }//删除尾结点,并返回节点中的对象public E removeLast() {        final Node<E> l = last;        if (l == null)            throw new NoSuchElementException();        return unlinkLast(l);    }public void addFirst(E e) {        linkFirst(e);    }public void addLast(E e) {        linkLast(e);    }public boolean contains(Object o) {        return indexOf(o) != -1;    }public int size() {        return size;    }//默认的add是向链表末尾增加元素public boolean add(E e) {        linkLast(e);        return true;    }//删除指定元素public boolean remove(Object o) {//对于o是否null进行两种比较        if (o == null) {            for (Node<E> x = first; x != null; x = x.next) {                if (x.item == null) {                    unlink(x);                    return true;                }            }        } else {            for (Node<E> x = first; x != null; x = x.next) {                if (o.equals(x.item)) {                    unlink(x);                    return true;                }            }        }        return false;    }public boolean addAll(Collection<? extends E> c) {        return addAll(size, c);    }public boolean addAll(int index, Collection<? extends E> c) {        //index参数检查checkPositionIndex(index);        Object[] a = c.toArray();        int numNew = a.length;        if (numNew == 0)            return false;        Node<E> pred, succ;//如果是在链表末尾插入,将pred设置为last        if (index == size) {            succ = null;            pred = last;        } else {//否则使用succ暂时保存插入位置后面的一个节点            succ = node(index);            pred = succ.prev;        }        for (Object o : a) {            @SuppressWarnings("unchecked") E e = (E) o;//迭代插入            Node<E> newNode = new Node<>(pred, e, null);            if (pred == null)                first = newNode;            else                pred.next = newNode;            pred = newNode;        }        if (succ == null) {            last = pred;        } else {   //将保存的值恢复            pred.next = succ;            succ.prev = pred;        }        size += numNew;        modCount++;        return true;    }public void clear() {        // Clearing all of the links between nodes is "unnecessary", but:        // - helps a generational GC if the discarded nodes inhabit        //   more than one generation        // - is sure to free memory even if there is a reachable Iterator        for (Node<E> x = first; x != null; ) {            Node<E> next = x.next;//将节点设置为全null,然后由gc回收            x.item = null;            x.next = null;            x.prev = null;            x = next;        }        first = last = null;        size = 0;        modCount++;    }public E get(int index) {        checkElementIndex(index);        return node(index).item;    }//将此列表中指定位置的元素替换为指定的元素。返回旧的元素public E set(int index, E element) {        checkElementIndex(index);        Node<E> x = node(index);        E oldVal = x.item;        x.item = element;        return oldVal;    }//在此列表中指定的位置插入指定的元素。public void add(int index, E element) {        checkPositionIndex(index);        if (index == size)            linkLast(element);        else            linkBefore(element, node(index));    }public E remove(int index) {        checkElementIndex(index);        return unlink(node(index));    }//元素有效位置参数判断private boolean isElementIndex(int index) {        return index >= 0 && index < size;    }//index==size,表示从结尾开始private boolean isPositionIndex(int index) {        return index >= 0 && index <= size;    }private String outOfBoundsMsg(int index) {        return "Index: "+index+", Size: "+size;    }private void checkElementIndex(int index) {        if (!isElementIndex(index))            throw new IndexOutOfBoundsException(outOfBoundsMsg(index));    }    private void checkPositionIndex(int index) {        if (!isPositionIndex(index))            throw new IndexOutOfBoundsException(outOfBoundsMsg(index));    }//返回指定位置的node对象Node<E> node(int index) {        // assert isElementIndex(index);//看index离头结点近,还是离尾节点近,提高效率        if (index < (size >> 1)) {            Node<E> x = first;            for (int i = 0; i < index; i++)                x = x.next;            return x;        } else {            Node<E> x = last;            for (int i = size - 1; i > index; i--)                x = x.prev;            return x;        }    }public int indexOf(Object o) {//对o为null或其他对象,使用==或equals方法        int index = 0;        if (o == null) {            for (Node<E> x = first; x != null; x = x.next) {                if (x.item == null)                    return index;                index++;            }        } else {            for (Node<E> x = first; x != null; x = x.next) {                if (o.equals(x.item))                    return index;                index++;            }        }        return -1;    }//反向查找public int lastIndexOf(Object o) {        int index = size;        if (o == null) {            for (Node<E> x = last; x != null; x = x.prev) {                index--;                if (x.item == null)                    return index;            }        } else {            for (Node<E> x = last; x != null; x = x.prev) {                index--;                if (o.equals(x.item))                    return index;            }        }        return -1;    }//获取但不移除此列表的头(第一个元素)。public E peek() {        final Node<E> f = first;        return (f == null) ? null : f.item;//防止空指针异常    }// 获取但不移除此列表的头(第一个元素)。public E element() {        return getFirst();    }//获取并"移除"此列表的头(第一个元素)public E poll() {        final Node<E> f = first;        return (f == null) ? null : unlinkFirst(f);    }//获取并"移除"此列表的头(第一个元素)。public E remove() {        return removeFirst();    }//将指定元素添加到此列表的末尾(最后一个元素)。public boolean offer(E e) {        return add(e);    }//在此列表的开头插入指定的元素。public boolean offerFirst(E e) {        addFirst(e);        return true;    }//在此列表末尾插入指定的元素public boolean offerLast(E e) {        addLast(e);        return true;    }// 获取但不移除此列表的第一个元素;如果此列表为空,则返回 null。// 感觉跟peek一样public E peekFirst() {        final Node<E> f = first;        return (f == null) ? null : f.item;    } //获取但不移除此列表的最后一个元素;如果此列表为空,则返回 null。 public E peekLast() {        final Node<E> l = last;        return (l == null) ? null : l.item;    }// 获取并移除此列表的第一个元素;如果此列表为空,则返回 null。public E pollFirst() {        final Node<E> f = first;        return (f == null) ? null : unlinkFirst(f);    }//获取并移除此列表的最后一个元素;如果此列表为空,则返回 null。public E pollLast() {        final Node<E> l = last;        return (l == null) ? null : unlinkLast(l);    }//将e对象加到头部public void push(E e) {        addFirst(e);    }public E pop() {        return removeFirst();    }public boolean removeFirstOccurrence(Object o) {        return remove(o);    }//从此列表中移除第一次出现的指定元素(从头部到尾部遍历列表时)。public boolean removeLastOccurrence(Object o) {        if (o == null) {            for (Node<E> x = last; x != null; x = x.prev) {                if (x.item == null) {                    unlink(x);                    return true;                }            }        } else {            for (Node<E> x = last; x != null; x = x.prev) {                if (o.equals(x.item)) {                    unlink(x);                    return true;                }            }        }        return false;    }public ListIterator<E> listIterator(int index) {        checkPositionIndex(index);        return new ListItr(index);    }private class ListItr implements ListIterator<E> {        //类似于Vector中的lastRet,用于remove,表示上次迭代(不分next,preivous)返回的对象private Node<E> lastReturned = null;        private Node<E> next;//迭代器当前所指的对象        private int nextIndex;//迭代器当前所在的位置        private int expectedModCount = modCount;//用于检查线程同步        ListItr(int index) {            // assert isPositionIndex(index);            next = (index == size) ? null : node(index);            nextIndex = index;        }        public boolean hasNext() {            return nextIndex < size;        }        public E next() {            checkForComodification();            if (!hasNext())                throw new NoSuchElementException();//保存next的节点信息,            lastReturned = next;            next = next.next;            nextIndex++;            return lastReturned.item;        }        public boolean hasPrevious() {            return nextIndex > 0;        }//同next        public E previous() {            checkForComodification();            if (!hasPrevious())                throw new NoSuchElementException();            lastReturned = next = (next == null) ? last : next.prev;            nextIndex--;            return lastReturned.item;        }        public int nextIndex() {            return nextIndex;        }        public int previousIndex() {            return nextIndex - 1;        }        public void remove() {            checkForComodification();//必须先调用itr.next或itr.previous之后才能调用remove和set            if (lastReturned == null)                throw new IllegalStateException();            Node<E> lastNext = lastReturned.next;//unlink将lastReturned设置为null,同时将lastReturned前后节点连在一起            unlink(lastReturned);/*  调用itr.next()后,lastReturned位于next的前面一个  调用itr.previous()后,lastReturned与next在同一位置*/            if (next == lastReturned)/*1.在previous()中有这样一句lastReturned = next = (next == null) ? last : next.prev;最后return lastReturned.item;  2.如果调用的是itr.previous,则下一次previous要求返回这次previous之前  的那个元素,而此时next和lastReturned都为null,但unlink将lastReturned  的前后节点连在了一起,我们就需要将next设置为当前lastReturned的后面  一个节点,即next = lastNext;  */                next = lastNext;//3.因为是向前访问,而删除的元素在next的后面,所以不修改nextIndex            else/*同理,如果调用的是next(),则lastReturned在next的前面一个位置,删除了lastReturned所指的对象,没必修改next了*/                nextIndex--;//删除的元素在next的前面            lastReturned = null;            expectedModCount++;        }        public void set(E e) {            if (lastReturned == null)                throw new IllegalStateException();            checkForComodification();            lastReturned.item = e;        }        public void add(E e) {            checkForComodification();            lastReturned = null;            if (next == null)                linkLast(e);            else                linkBefore(e, next);            nextIndex++;            expectedModCount++;        }//检查线程同步        final void checkForComodification() {            if (modCount != expectedModCount)                throw new ConcurrentModificationException();        }    }//返回反向迭代器public Iterator<E> descendingIterator() {        return new DescendingIterator();    } private class DescendingIterator implements Iterator<E> {        private final ListItr itr = new ListItr(size());        //将正向迭代器方法反着用public boolean hasNext() {            return itr.hasPrevious();        }        public E next() {            return itr.previous();        }        public void remove() {            itr.remove();        }    } @SuppressWarnings("unchecked")    private LinkedList<E> superClone() {        try {            return (LinkedList<E>) super.clone();        } catch (CloneNotSupportedException e) {            throw new InternalError();        }    }//拷贝复制public Object clone() {        LinkedList<E> clone = superClone();        // Put clone into "virgin" state        clone.first = clone.last = null;        clone.size = 0;        clone.modCount = 0;        // Initialize clone with our elements        for (Node<E> x = first; x != null; x = x.next)            clone.add(x.item);        return clone;    }//一个个的读取,一个个的存储public Object[] toArray() {        Object[] result = new Object[size];        int i = 0;        for (Node<E> x = first; x != null; x = x.next)            result[i++] = x.item;        return result;    }@SuppressWarnings("unchecked")    public <T> T[] toArray(T[] a) {        if (a.length < size)//使用反射,获取对象数组            a = (T[])java.lang.reflect.Array.newInstance(                                a.getClass().getComponentType(), size);        int i = 0;        Object[] result = a;        for (Node<E> x = first; x != null; x = x.next)            result[i++] = x.item;        if (a.length > size)            a[size] = null;        return a;    }    private static final long serialVersionUID = 876323262645176354L;private void writeObject(java.io.ObjectOutputStream s)        throws java.io.IOException {        // Write out any hidden serialization magic        s.defaultWriteObject();        // Write out size        s.writeInt(size);        // Write out all elements in the proper order.        for (Node<E> x = first; x != null; x = x.next)            s.writeObject(x.item);    }@SuppressWarnings("unchecked")    private void readObject(java.io.ObjectInputStream s)        throws java.io.IOException, ClassNotFoundException {        // Read in any hidden serialization magic        s.defaultReadObject();        // Read in size        int size = s.readInt();        // Read in all elements in the proper order.        for (int i = 0; i < size; i++)            linkLast((E)s.readObject());    }



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1楼u012045894昨天 15:11
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