Android自定义组合控件:UIScrollLayout(支持界面滑动及左右菜单滑动)
一、前言:
我之前很早的时候,写过一篇《左右滑出菜单》的文章:
http://blog.csdn.net/qingye_love/article/details/8776650
用的是对View的LeftMargin / RightMargin进行不断的计算,并且用AsynTask来完成动画,性能不是很好,大家也在资源下载中有评论,因此,本篇文件,将会采用ViewGroup的方式来自定义控件,且支持文章标题中的两种滑动方式的展现,也希望大家多多评论。(可惜,大家都去下载资源,在资源中评论了!呜呜~~)。
二、实现:
2.1 核心程序及知识点:
本次,采用ViewGroup来管理整个的Child,并且采用scrollTo / scrollBy,以及 Scroller 这么个系统方法来完成这些事。先来上主要代码:
package com.chris.apps.uiscroll;import com.chris.apps.uiscroll.R;import android.content.Context;import android.content.res.TypedArray;import android.util.AttributeSet;import android.util.Log;import android.view.MotionEvent;import android.view.VelocityTracker;import android.view.View;import android.view.ViewConfiguration;import android.view.ViewGroup;import android.widget.Scroller;public class UIScrollLayout extends ViewGroup {private final static String TAG = "UIScrollLayout";private int mCurScreen = 0;private final static String ATTR_NAVIGATOR= "navigator";private final static String ATTR_SLIDEMENU= "slidemenu";public final static int VIEW_NAVIGATOR = 0;public final static int VIEW_MAIN_SLIDEMENU= 1;private int mViewType = VIEW_NAVIGATOR;private int mTouchSlop = 0;private int mLastX = 0;private VelocityTracker mVelocityTracker = null;private final static int VELOCITY_X_DISTANCE = 1000;private Scroller mScroller = null;public UIScrollLayout(Context context) {this(context, null);}public UIScrollLayout(Context context, AttributeSet attrs) {this(context, attrs, 0);}public UIScrollLayout(Context context, AttributeSet attrs, int defStyle) {super(context, attrs, defStyle);TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.UIScroll);String type = a.getString(R.styleable.UIScroll_view_type);a.recycle();Log.d(TAG, "type = " + type);if(type.equals(ATTR_NAVIGATOR)){mViewType = VIEW_NAVIGATOR;}else if(type.equals(ATTR_SLIDEMENU)){mViewType = VIEW_MAIN_SLIDEMENU;}mScroller = new Scroller(context);mTouchSlop = ViewConfiguration.get(getContext()).getScaledTouchSlop(); Log.d(TAG, "mTouchSlop = " + mTouchSlop);}@Overrideprotected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {super.onMeasure(widthMeasureSpec, heightMeasureSpec);if(mViewType == VIEW_NAVIGATOR){for(int i = 0; i < getChildCount(); i ++){getChildAt(i).measure(widthMeasureSpec, heightMeasureSpec);}}else if(mViewType == VIEW_MAIN_SLIDEMENU){for(int i = 0; i < getChildCount(); i ++){View child = getChildAt(i);LayoutParams lp = child.getLayoutParams();int widthSpec = 0;if(lp.width > 0){widthSpec = MeasureSpec.makeMeasureSpec(lp.width, MeasureSpec.EXACTLY);}else{widthSpec = widthMeasureSpec;}child.measure(widthSpec, heightMeasureSpec);}}}@Overrideprotected void onLayout(boolean changed, int l, int t, int r, int b) {if(changed){int n = getChildCount();View child = null;int childLeft = 0;mCurScreen = 0;for(int i = 0; i < n; i ++){child = getChildAt(i);child.layout(childLeft, 0, childLeft + child.getMeasuredWidth(), child.getMeasuredHeight());childLeft += child.getMeasuredWidth();}if(mViewType == VIEW_MAIN_SLIDEMENU){if(n > 3){Log.d(TAG, "error: Main SlideMenu num must <= 3");return;}if(getChildAt(0).getMeasuredWidth() < getMeasuredWidth()){mCurScreen = 1;scrollTo(getChildAt(0).getMeasuredWidth(), 0);}else{mCurScreen = 0;}}Log.d(TAG, "mCurScreen = " + mCurScreen);}}@Overridepublic boolean onInterceptTouchEvent(MotionEvent ev) {switch(ev.getAction()){case MotionEvent.ACTION_DOWN:mLastX = (int) ev.getX();break;case MotionEvent.ACTION_MOVE:int x = (int) ev.getX();if(Math.abs(x - mLastX) > mTouchSlop){return true;}break;case MotionEvent.ACTION_CANCEL:case MotionEvent.ACTION_UP:// TODO: clean or resetbreak;}return super.onInterceptTouchEvent(ev);}/** * 使用VelocityTracker来记录每次的event, * 并在ACTION_UP时computeCurrentVelocity, * 得出X,Y轴方向上的移动速率 * velocityX > 0 向右移动, velocityX < 0 向左移动 */@Overridepublic boolean onTouchEvent(MotionEvent event) {if(mVelocityTracker == null){mVelocityTracker = VelocityTracker.obtain();}mVelocityTracker.addMovement(event);switch(event.getAction()){case MotionEvent.ACTION_DOWN:mLastX = (int) event.getX();break;case MotionEvent.ACTION_MOVE:int deltaX = mLastX - (int)event.getX(); // delta > 0向右滚动mLastX = (int) event.getX();scrollChild(deltaX, 0);break;case MotionEvent.ACTION_CANCEL:case MotionEvent.ACTION_UP:mVelocityTracker.computeCurrentVelocity(VELOCITY_X_DISTANCE);int velocityX = (int) mVelocityTracker.getXVelocity();animateChild(velocityX);if(mVelocityTracker != null){mVelocityTracker.recycle();mVelocityTracker = null;}break;}return true;}private void scrollChild(int distanceX, int distanceY){int firstChildPosX = getChildAt(0).getLeft() - getScrollX();int lastChildPosX = getChildAt(getChildCount()-1).getLeft() - getScrollX();if(mViewType == VIEW_MAIN_SLIDEMENU){lastChildPosX -= (getWidth() - getChildAt(getChildCount()-1).getWidth());}if(firstChildPosX != 0 && Math.abs(firstChildPosX) < Math.abs(distanceX)){distanceX = firstChildPosX;}else if(lastChildPosX != 0 && Math.abs(lastChildPosX) < Math.abs(distanceX)){distanceX = lastChildPosX;}if(firstChildPosX == 0 && distanceX < 0){return;}else if(lastChildPosX == 0 && distanceX > 0){return;}scrollBy(distanceX, 0);}private void animateChild(int velocityX){int width = 0;int offset = 0;if(mViewType == VIEW_NAVIGATOR){width = getWidth();}else if(mViewType == VIEW_MAIN_SLIDEMENU){// 默认左右两页菜单宽度一致width = getChildAt(0).getWidth();}/* * velocityX > 0, 向右滚动; velocityX < 0, 向左滚动 */if(velocityX > VELOCITY_X_DISTANCE && mCurScreen > 0){offset = (--mCurScreen) * width - getScrollX();}else if(velocityX < -VELOCITY_X_DISTANCE && mCurScreen < getChildCount()-1){offset = (++mCurScreen) * width - getScrollX();}else{mCurScreen = (getScrollX() + width/2) / width;offset = mCurScreen * width - getScrollX();}//Log.d(TAG, "offset = " + offset);mScroller.startScroll(getScrollX(), 0, offset, 0, Math.abs(offset));invalidate();}@Overridepublic void computeScroll() {if(mScroller.computeScrollOffset()){scrollTo(mScroller.getCurrX(), mScroller.getCurrY());postInvalidate();}super.computeScroll();}}这篇文章除了以上介绍,还用到了以下知识点:
1. VelocityTracker类来跟踪手指滑动速率;(网上有很多,使用也很简单)
2. 自定义XML属性;(可以看看这篇讲解:http://blog.csdn.net/qingye_love/article/details/10904691)
3. onIntercepterTouchEvent,事件拦截(可以参考这篇:http://blog.csdn.net/qingye_love/article/details/10382171)
2.2 代码解读:
2.2.1 初始化
public UIScrollLayout(Context context) {this(context, null);}public UIScrollLayout(Context context, AttributeSet attrs) {this(context, attrs, 0);}public UIScrollLayout(Context context, AttributeSet attrs, int defStyle) {super(context, attrs, defStyle);TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.UIScroll);String type = a.getString(R.styleable.UIScroll_view_type);a.recycle();Log.d(TAG, "type = " + type);if(type.equals(ATTR_NAVIGATOR)){mViewType = VIEW_NAVIGATOR;}else if(type.equals(ATTR_SLIDEMENU)){mViewType = VIEW_MAIN_SLIDEMENU;}mScroller = new Scroller(context);mTouchSlop = ViewConfiguration.get(getContext()).getScaledTouchSlop(); Log.d(TAG, "mTouchSlop = " + mTouchSlop);}查找自定义属性有没有,然后设置当前使用的类型,初始化Scroller,并使用ViewConfiguration来获取系统设置(这里用来判断当Touch时,是水平滚动,还是上下滚动,若含有ListView时,需要通过onInterceptTouchEvent来判断)。
2.2.2 测量child
@Overrideprotected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {super.onMeasure(widthMeasureSpec, heightMeasureSpec);if(mViewType == VIEW_NAVIGATOR){for(int i = 0; i < getChildCount(); i ++){getChildAt(i).measure(widthMeasureSpec, heightMeasureSpec);}}else if(mViewType == VIEW_MAIN_SLIDEMENU){for(int i = 0; i < getChildCount(); i ++){View child = getChildAt(i);LayoutParams lp = child.getLayoutParams();int widthSpec = 0;if(lp.width > 0){widthSpec = MeasureSpec.makeMeasureSpec(lp.width, MeasureSpec.EXACTLY);}else{widthSpec = widthMeasureSpec;}child.measure(widthSpec, heightMeasureSpec);}}}根据VIEW类型,来逐个测量child大小。
2.2.3 调整child位置:
@Overrideprotected void onLayout(boolean changed, int l, int t, int r, int b) {if(changed){int n = getChildCount();View child = null;int childLeft = 0;mCurScreen = 0;for(int i = 0; i < n; i ++){child = getChildAt(i);child.layout(childLeft, 0, childLeft + child.getMeasuredWidth(), child.getMeasuredHeight());childLeft += child.getMeasuredWidth();}if(mViewType == VIEW_MAIN_SLIDEMENU){if(n > 3){Log.d(TAG, "error: Main SlideMenu num must <= 3");return;}if(getChildAt(0).getMeasuredWidth() < getMeasuredWidth()){mCurScreen = 1;scrollTo(getChildAt(0).getMeasuredWidth(), 0);}else{mCurScreen = 0;}}Log.d(TAG, "mCurScreen = " + mCurScreen);}}onMeasure和onLayout都是有ViewRoot来调用,并且是在draw之前,然后,开始显示各个child。
2.2.4 消息拦截处理:
@Overridepublic boolean onInterceptTouchEvent(MotionEvent ev) {switch(ev.getAction()){case MotionEvent.ACTION_DOWN:mLastX = (int) ev.getX();break;case MotionEvent.ACTION_MOVE:int x = (int) ev.getX();if(Math.abs(x - mLastX) > mTouchSlop){return true;}break;case MotionEvent.ACTION_CANCEL:case MotionEvent.ACTION_UP:// TODO: clean or resetbreak;}return super.onInterceptTouchEvent(ev);}当child中,有ListView, GridView或ScrollView时,DOWN/MOVE/UP等消息是不会跑到当前ViewGroup的onTouchEvent中的,只有当在onInterceptTouchEvent中返回true之后,才会收到消息,因为,需要在ACTION_DOWN时,记住X点坐标,并在ACTION_MOVE中判断是否需要拦截。
2.2.5 滚动消息处理:
/** * 使用VelocityTracker来记录每次的event, * 并在ACTION_UP时computeCurrentVelocity, * 得出X,Y轴方向上的移动速率 * velocityX > 0 向右移动, velocityX < 0 向左移动 */@Overridepublic boolean onTouchEvent(MotionEvent event) {if(mVelocityTracker == null){mVelocityTracker = VelocityTracker.obtain();}mVelocityTracker.addMovement(event);switch(event.getAction()){case MotionEvent.ACTION_DOWN:mLastX = (int) event.getX();break;case MotionEvent.ACTION_MOVE:int deltaX = mLastX - (int)event.getX(); // delta > 0向右滚动mLastX = (int) event.getX();scrollChild(deltaX, 0);break;case MotionEvent.ACTION_CANCEL:case MotionEvent.ACTION_UP:mVelocityTracker.computeCurrentVelocity(VELOCITY_X_DISTANCE);int velocityX = (int) mVelocityTracker.getXVelocity();animateChild(velocityX);if(mVelocityTracker != null){mVelocityTracker.recycle();mVelocityTracker = null;}break;}return true;}在ACTION_MOVE中,计算每次移动的距离,调用scrollChild来随手滚动:
private void scrollChild(int distanceX, int distanceY){int firstChildPosX = getChildAt(0).getLeft() - getScrollX();int lastChildPosX = getChildAt(getChildCount()-1).getLeft() - getScrollX();if(mViewType == VIEW_MAIN_SLIDEMENU){lastChildPosX -= (getWidth() - getChildAt(getChildCount()-1).getWidth());}if(firstChildPosX != 0 && Math.abs(firstChildPosX) < Math.abs(distanceX)){distanceX = firstChildPosX;}else if(lastChildPosX != 0 && Math.abs(lastChildPosX) < Math.abs(distanceX)){distanceX = lastChildPosX;}if(firstChildPosX == 0 && distanceX < 0){return;}else if(lastChildPosX == 0 && distanceX > 0){return;}scrollBy(distanceX, 0);}这个方法,主要是判断当然是否超过边界,若本次移动的距离超过边界,则计算滚动的距离最大不超过边界,并调用系统scrollBy方法,这个方法最终会调用scrollTo方法。
2.2.6 完成自动滚动:
private void animateChild(int velocityX){int width = 0;int offset = 0;if(mViewType == VIEW_NAVIGATOR){width = getWidth();}else if(mViewType == VIEW_MAIN_SLIDEMENU){// 默认左右两页菜单宽度一致width = getChildAt(0).getWidth();}/* * velocityX > 0, 向右滚动; velocityX < 0, 向左滚动 */if(velocityX > VELOCITY_X_DISTANCE && mCurScreen > 0){offset = (--mCurScreen) * width - getScrollX();}else if(velocityX < -VELOCITY_X_DISTANCE && mCurScreen < getChildCount()-1){offset = (++mCurScreen) * width - getScrollX();}else{mCurScreen = (getScrollX() + width/2) / width;offset = mCurScreen * width - getScrollX();}//Log.d(TAG, "offset = " + offset);mScroller.startScroll(getScrollX(), 0, offset, 0, Math.abs(offset));invalidate();}在收到ACTION_UP/ACTION_CANCEL消息后,就表明本次交互完成,判断当前界面滚动的距离,以及手势速度,然后调用Scroller.startScroll方法并最终通过invalidate来完成滚动。
光有startScroll是无法完成,还必需继承computeScroll,并不断的invalidate,直到Scroller移动到终点。
@Overridepublic void computeScroll() {if(mScroller.computeScrollOffset()){scrollTo(mScroller.getCurrX(), mScroller.getCurrY());postInvalidate();}super.computeScroll();}三、Demo:
例子下载地址:http://download.csdn.net/detail/qingye_love/6197657
通过设置view_type属性来显示不同UI。 ("navigator" 或 "slidemenu")