动态给控件赋值,通过反射遍历MXML中的组件
<?xml version="1.0" encoding="utf-8"?><mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" creationComplete="init()"><mx:Canvas id="s" width="263" height="193" backgroundImage="../img/infobg.png"> <mx:Canvas id="k" width="243" height="141.1" x="10" y="41.9"> <mx:Script> <![CDATA[ import mx.controls.TextInput; import mx.controls.Button; public function dkdk(){ var instanceInfo:XML=describeType(this);//通过反射机制取出当前MXML中的信息 var properties:XMLList =instanceInfo..accessor.(@type=="mx.controls::TextInput") trace(instanceInfo..accessor.(@type=="mx.controls::TextInput")); for each(var propertyInfo:XML in properties){ var propertyName:String =propertyInfo.@name;//此处取出的为textinput的id TextInput(this[propertyName]).text="1111"; } } ]]> </mx:Script> <mx:TextInput id="a" x="0" y="1" width="90" height="17.6"/> <mx:TextInput id="b" x="89.05" y="1" width="117.899994" height="17.6"/><mx:TextInput x="0" y="20" width="90" height="17.6"/> <mx:TextInput x="89.05" y="20" width="117.899994" height="17.6"/> <mx:TextInput x="0" y="39" width="90" height="17.6"/> <mx:TextInput x="89.05" y="38" width="117.899994" height="17.6"/> <mx:TextInput x="0" y="58" width="90" height="17.6"/> <mx:TextInput x="89.05" y="58" width="117.899994" height="17.6"/> <mx:TextInput x="0" y="77" width="90" height="17.6"/> <mx:TextInput x="89.05" y="77" width="117.899994" height="17.6"/> <mx:TextInput x="0" y="96" width="90" height="17.6"/> <mx:TextInput x="89.05" y="96" width="117.899994" height="17.6"/> <mx:TextInput id="p" x="0" y="115" width="90" height="17.6"/> <mx:TextInput x="89.05" y="115" width="117.899994" height="17.6"/> </mx:Canvas></mx:Canvas> <mx:Button x="332" y="107" label="Button" click="dkdk()"/></mx:Application>