首页 诗词 字典 板报 句子 名言 友答 励志 学校 网站地图
当前位置: 首页 > 教程频道 > 开发语言 > 编程 >

自各儿动手写写:LinkedHashMap源码浅析

2012-10-30 
自己动手写写:LinkedHashMap源码浅析此系列文章中,上一篇是关于HashMap的源码剖析,这篇文章将向大家剖析一

自己动手写写:LinkedHashMap源码浅析

此系列文章中,上一篇是关于HashMap的源码剖析,这篇文章将向大家剖析一下LinkedHashMap的源码!

?

四. LinkedHashMap

?

我们知道从API的描述中可以看出HashMap与LinkedHashMap最大的不同在于,后者维护者一个运行于所有条目的双向链表。有了这个双向链表,就可以在迭代的时候按照插入的顺序迭代出元素(当然也可以通过LRU算法迭代元素,下面会讲到)。

?

1. 类结构

public class LinkedHashMap<K, V> extends HashMap<K, V> implements Map<K, V>

?

我们可以看出LinkedHashMap继承了HashMap!

?

2. 几个重要的成员变量

/**                                                                      * The head of the doubly linked list.                                   */                                                                     private transient Entry<K, V> header;                                                                                                           /**                                                                      * The iteration ordering method for this linked hash map: <tt>true</tt> * for access-order, <tt>false</tt> for insertion-order.                 *                                                                       * @serial                                                               */                                                                     private final boolean accessOrder;                                      

?

?对于父类HashMap中的成员变量这里就不讲了,可参考http://boy00fly.iteye.com/blog/1139845

?其中Entry类是LinkedHashMap的内部类定义,代码片段如下:

//继承了HashMap.Entry                                       private static class Entry<K, V> extends HashMap.Entry<K, V>//新增的两个成员变量                                        Entry<K, V> before, after;                                  

?

?可以看得出来新增的这两个变量就是双向链表实现的关键!!分别指向当前Entry的前一个、后一个Entry。

?

header就是指向双向链表的头部!

accessOrder:true则按照LRU算法迭代整个LinkedHashMap,false则按照元素的插入顺序迭代!

?

3. 几个重要的构造函数

   /**     * Constructs an empty <tt>LinkedHashMap</tt> instance with the     * specified initial capacity, load factor and ordering mode.     *     * @param  initialCapacity the initial capacity     * @param  loadFactor      the load factor     * @param  accessOrder     the ordering mode - <tt>true</tt> for     *         access-order, <tt>false</tt> for insertion-order     * @throws IllegalArgumentException if the initial capacity is negative     *         or the load factor is nonpositive     */    public LinkedHashMap(int initialCapacity, float loadFactor, boolean accessOrder)    {        super(initialCapacity, loadFactor);        this.accessOrder = accessOrder;    }

?? ?是不是很简单,也可参考http://boy00fly.iteye.com/blog/1139845这篇文章的构造函数分析。其中accessOrder就是我们上面所讲的控制迭代顺序的开关,只有此构造函数有这个参数,其他的构造函数默认就是false。

?

4. 几个重要的方法

   /**     * Called by superclass constructors and pseudoconstructors (clone,     * readObject) before any entries are inserted into the map.  Initializes     * the chain.     */    void init()    {        header = new Entry<K, V>(-1, null, null, null);        header.before = header.after = header;    }

?此方法是在父类构造函数初始化的时候调用的,LinkedHashMap重写了init方法。代码中表达的意思也很明确了,这是双向链表的初始化状态。

?

?

?

/**                                                                         * This override alters behavior of superclass put method. It causes newly  * allocated entry to get inserted at the end of the linked list and        * removes the eldest entry if appropriate.                                 */                                                                        void addEntry(int hash, K key, V value, int bucketIndex)                   {                                                                              createEntry(hash, key, value, bucketIndex);                                                                                                           // Remove eldest entry if instructed, else grow capacity if appropriate    Entry<K, V> eldest = header.after;                                         if (removeEldestEntry(eldest))                                             {                                                                              removeEntryForKey(eldest.key);                                         }                                                                          else                                                                       {                                                                              if (size >= threshold)                                                         resize(2 * table.length);                                          }                                                                      }                                                                          /**                                                                  * This override differs from addEntry in that it doesn't resize the * table or remove the eldest entry.                                 */                                                                 void createEntry(int hash, K key, V value, int bucketIndex)         {                                                                       HashMap.Entry<K, V> old = table[bucketIndex];                       Entry<K, V> e = new Entry<K, V>(hash, key, value, old);             table[bucketIndex] = e;                                             e.addBefore(header);                                                size++;                                                         }                                                                   /**                                                                    * Inserts this entry before the specified existing entry in the list. */                                                                   private void addBefore(Entry<K, V> existingEntry)                     {                                                                         after = existingEntry;                                                before = existingEntry.before;                                        before.after = this;                                                  after.before = this;                                              }                                                                     

?

?addEntry方法是父类HashMap的一个方法,被put相关的方法所调用即在新增元素的时候调用。

?我们通过形象的图来看一个基本的流程:

(从初始化到添加了3个元素过程中,各个元素before、after引用变化,画的有点丑,呵呵,不过意思能够表达清楚,代码的内容就不再累述了,大体和HashMap类似!)


自各儿动手写写:LinkedHashMap源码浅析


自各儿动手写写:LinkedHashMap源码浅析

?
自各儿动手写写:LinkedHashMap源码浅析
?

自各儿动手写写:LinkedHashMap源码浅析

?

再介绍一个get方法

?

/**                                                                       * Returns the value to which the specified key is mapped,                * or {@code null} if this map contains no mapping for the key.           *                                                                        * <p>More formally, if this map contains a mapping from a key            * {@code k} to a value {@code v} such that {@code (key==null ? k==null : * key.equals(k))}, then this method returns {@code v}; otherwise         * it returns {@code null}.  (There can be at most one such mapping.)     *                                                                        * <p>A return value of {@code null} does not <i>necessarily</i>          * indicate that the map contains no mapping for the key; it's also       * possible that the map explicitly maps the key to {@code null}.         * The {@link #containsKey containsKey} operation may be used to          * distinguish these two cases.                                           */                                                                      public V get(Object key)                                                 {                                                                            Entry<K, V> e = (Entry<K, V>)getEntry(key);                              if (e == null)                                                               return null;                                                         e.recordAccess(this);                                                    return e.value;                                                      }                      /**                                                                     * This method is invoked by the superclass whenever the value         * of a pre-existing entry is read by Map.get or modified by Map.set.  * If the enclosing Map is access-ordered, it moves the entry          * to the end of the list; otherwise, it does nothing.                 */                                                                   void recordAccess(HashMap<K, V> m)                                    {                                                                         LinkedHashMap<K, V> lm = (LinkedHashMap<K, V>)m;                      if (lm.accessOrder)                                                   {                                                                         lm.modCount++;                                                        remove();                                                             addBefore(lm.header);                                             }                                                                 }        ?/**                                         * Removes this entry from the linked list. */                                        private void remove()                      {                                              before.after = after;                      after.before = before;                 }                                                                                                 

?

?这里我们来看一下recordAccess方法!

上面我们不是讲过accessOrder这个参数值控制着LinkedHashMap的迭代顺序嘛,这里我们来看一下。

?当accessOrder为true时,remove方法就是将当前元素从双向链表中移除,

addBefore方法再将当前元素插入到链表的头部去,这样最近读到的元素,在迭代的时候是优先被迭代出来的!

这就是所谓的LRU算法(Least Recently Used):最近最少使用算法。

当accessOrder为false时,不做任何事情,就按照插入顺序迭代出来!

?

还有些其他的方法这里也不再累述了,重点的都在上面阐述了!

热点排行