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可以只清除控制台中的一行文本吗,该怎么解决

2012-05-13 
可以只清除控制台中的一行文本吗system(cls)清除了所有有没只清除一行的?或是有没统计一行有多少个字符

可以只清除控制台中的一行文本吗
system("cls");清除了所有
有没只清除一行的?

或是有没统计一行有多少个字符的函数,之后我输出几个\b??

[解决办法]
很高兴回答你的问题!
对于这个问题,之前也我遇到过的,如果是使用VC++开发工具的话,是没有现成的函数的;而使用C++ Builder是有现成的函数的;这个是前提!
但是,如果使用VC++开发,也是可以做到清除当前行的内容,即使你在当前行之前已经有多行的内容输出;办法如下:
使用如下函数,定位当前行,将输出光标定位到当前行的开始处:
SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE),pos);
然后在当前行输出空格,就能搞定了,然后再把光标定位到当前行的开始处。
希望我的回答对你有用!
如果还有什么问题,可加QQ:535064959
[解决办法]

C/C++ code
#include <windows.h>#include <stdio.h>void ConPrint(char *CharBuffer, int len);void ConPrintAt(int x, int y, char *CharBuffer, int len);void gotoXY(int x, int y);void ClearConsole(void);void ClearConsoleToColors(int ForgC, int BackC);void SetColorAndBackground(int ForgC, int BackC);void SetColor(int ForgC);void HideTheCursor(void);void ShowTheCursor(void);int main(int argc, char* argv[]){   HideTheCursor();   ClearConsoleToColors(15, 1);   ClearConsole();   gotoXY(1, 1);   SetColor(14);   printf("This is a test...\n");   Sleep(5000);   ShowTheCursor();   SetColorAndBackground(15, 12);   ConPrint("This is also a test...\n", 23);   SetColorAndBackground(1, 7);   ConPrintAt(22, 15, "This is also a test...\n", 23);   gotoXY(0, 24);   SetColorAndBackground(7, 1);   return 0;}//This will clear the console while setting the forground and//background colors.void ClearConsoleToColors(int ForgC, int BackC){   WORD wColor = ((BackC & 0x0F) << 4) + (ForgC & 0x0F);   //Get the handle to the current output buffer...   HANDLE hStdOut = GetStdHandle(STD_OUTPUT_HANDLE);   //This is used to reset the carat/cursor to the top left.   COORD coord = {0, 0};   //A return value... indicating how many chars were written   //not used but we need to capture this since it will be   //written anyway (passing NULL causes an access violation).   DWORD count;   //This is a structure containing all of the console info   // it is used here to find the size of the console.   CONSOLE_SCREEN_BUFFER_INFO csbi;   //Here we will set the current color   SetConsoleTextAttribute(hStdOut, wColor);   if(GetConsoleScreenBufferInfo(hStdOut, &csbi))   {      //This fills the buffer with a given character (in this case 32=space).      FillConsoleOutputCharacter(hStdOut, (TCHAR) 32, csbi.dwSize.X * csbi.dwSize.Y, coord, &count);      FillConsoleOutputAttribute(hStdOut, csbi.wAttributes, csbi.dwSize.X * csbi.dwSize.Y, coord, &count);      //This will set our cursor position for the next print statement.      SetConsoleCursorPosition(hStdOut, coord);   }}//This will clear the console.void ClearConsole(){   //Get the handle to the current output buffer...   HANDLE hStdOut = GetStdHandle(STD_OUTPUT_HANDLE);   //This is used to reset the carat/cursor to the top left.   COORD coord = {0, 0};   //A return value... indicating how many chars were written   //   not used but we need to capture this since it will be   //   written anyway (passing NULL causes an access violation).   DWORD count;   //This is a structure containing all of the console info   // it is used here to find the size of the console.   CONSOLE_SCREEN_BUFFER_INFO csbi;   //Here we will set the current color   if(GetConsoleScreenBufferInfo(hStdOut, &csbi))   {      //This fills the buffer with a given character (in this case 32=space).      FillConsoleOutputCharacter(hStdOut, (TCHAR) 32, csbi.dwSize.X * csbi.dwSize.Y, coord, &count);      FillConsoleOutputAttribute(hStdOut, csbi.wAttributes, csbi.dwSize.X * csbi.dwSize.Y, coord, &count);      //This will set our cursor position for the next print statement.      SetConsoleCursorPosition(hStdOut, coord);   }}//This will set the position of the cursorvoid gotoXY(int x, int y){   //Initialize the coordinates   COORD coord = {x, y};   //Set the position   SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE), coord);}//This will set the forground color for printing in a console window.void SetColor(int ForgC){   WORD wColor;   //We will need this handle to get the current background attribute   HANDLE hStdOut = GetStdHandle(STD_OUTPUT_HANDLE);   CONSOLE_SCREEN_BUFFER_INFO csbi;   //We use csbi for the wAttributes word.   if(GetConsoleScreenBufferInfo(hStdOut, &csbi))   {      //Mask out all but the background attribute, and add in the forgournd color      wColor = (csbi.wAttributes & 0xF0) + (ForgC & 0x0F);      SetConsoleTextAttribute(hStdOut, wColor);   }}//This will set the forground and background color for printing in a console window.void SetColorAndBackground(int ForgC, int BackC){   WORD wColor = ((BackC & 0x0F) << 4) + (ForgC & 0x0F);;   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), wColor);}//Direct console outputvoid ConPrint(char *CharBuffer, int len){   DWORD count;   WriteConsole(GetStdHandle(STD_OUTPUT_HANDLE), CharBuffer, len, &count, NULL);}//Direct Console output at a particular coordinate.void ConPrintAt(int x, int y, char *CharBuffer, int len){   DWORD count;   COORD coord = {x, y};   HANDLE hStdOut = GetStdHandle(STD_OUTPUT_HANDLE);   SetConsoleCursorPosition(hStdOut, coord);   WriteConsole(hStdOut, CharBuffer, len, &count, NULL);}//Hides the console cursorvoid HideTheCursor(){   CONSOLE_CURSOR_INFO cciCursor;   HANDLE hStdOut = GetStdHandle(STD_OUTPUT_HANDLE);   if(GetConsoleCursorInfo(hStdOut, &cciCursor))   {      cciCursor.bVisible = FALSE;      SetConsoleCursorInfo(hStdOut, &cciCursor);   }}//Shows the console cursorvoid ShowTheCursor(){   CONSOLE_CURSOR_INFO cciCursor;   HANDLE hStdOut = GetStdHandle(STD_OUTPUT_HANDLE);   if(GetConsoleCursorInfo(hStdOut, &cciCursor))   {      cciCursor.bVisible = TRUE;      SetConsoleCursorInfo(hStdOut, &cciCursor);   }} 

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