Android多点触屏的问题
写代码的时候遇到了问题。多点触屏问题。
问题是这样的。 我点击屏幕中的某一个位置,获取这个位置的坐标。 然后进行一系列的操作。
单触点已经没问题了。 多触点就有问题了。
网上查询了相应的资料然后自己写的代码如下:
在onTouchEvent函数中有如下代码
int command = event.getAction() & MotionEvent.ACTION_MASK; switch(command) { case MotionEvent.ACTION_DOWN: btn = this.getButtonPointFromXAndY((int)event.getX(), (int)event.getY()); if(btn != null && !btn.isClicked()) { btn.setClicked(true); this.postInvalidate(); System.out.println(btn); } break; case MotionEvent.ACTION_UP: btn = this.getButtonPointFromXAndY((int)event.getX(), (int)event.getY()); if(btn != null && btn.isClicked()) { btn.setClicked(false); this.postInvalidate(); System.out.println(btn); } break; case MotionEvent.ACTION_POINTER_DOWN: btn = this.getButtonPointFromXAndY((int)event.getX(1), (int)event.getY(1)); if(btn != null && !btn.isClicked()) { btn.setClicked(true); this.postInvalidate(); System.out.println(btn); } break; case MotionEvent.ACTION_POINTER_UP: btn = this.getButtonPointFromXAndY((int)event.getX(1), (int)event.getY(1)); if(btn != null && btn.isClicked()) { btn.setClicked(false); this.postInvalidate(); System.out.println(btn); } break; }
case MotionEvent.ACTION_UP:
case MotionEvent.ACTION_POINTER_UP:
mode = NONE;
break;
case MotionEvent.ACTION_MOVE:
if (mode == DRAG) {
matrix.set(savedMatrix);
matrix.postTranslate(event.getX() - start.x, event.getY()
- start.y);
} else if (mode == ZOOM) {
float newDist = spacing(event);
if (newDist > 10f) {
matrix.set(savedMatrix);
float scale = newDist / oldDist;
matrix.postScale(scale, scale, mid.x, mid.y);
}
}
break;
}
view.setImageMatrix(matrix);
return true;
}
private float spacing(MotionEvent event) {
float x = event.getX(0) - event.getX(1);
float y = event.getY(0) - event.getY(1);
return FloatMath.sqrt(x * x + y * y);
}
private void midPoint(PointF point, MotionEvent event) {
float x = event.getX(0) + event.getX(1);
float y = event.getY(0) + event.getY(1);
point.set(x / 2, y / 2);
}
}
[解决办法]
好东西
[解决办法]