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怎么实现google地图拖拽的时候旁边的文本框中的经纬值也跟着变化

2012-03-15 
如何实现google地图拖拽的时候旁边的文本框中的经纬值也跟着变化如题,先粘上代码吧、C# codehtml head

如何实现google地图拖拽的时候旁边的文本框中的经纬值也跟着变化
如题,先粘上代码吧、

C# code
<html> <head><title></title> <meta name="viewport" content="initial-scale=1.0, user-scalable=no" /><script src="http://maps.google.com/maps?file=api&amp;v=2&amp;sensor=false&amp;key=ABQIAAAAn8dF06B-QpniAeXC-bdCVBSCooeQ7x8_7WnK9Fc_vSUhGs5F4BSMl23EayM7v4EESxLBoX22Z0GQ3Q" type="text/javascript"></script> <script type="text/javascript">     // 矩形是在地图上勾勒经纬边界的简单叠加层,其边界已指定     // 粗细和颜色,并(可选)可以使用半透明背景颜色.     function Rectangle(bounds, opt_weight, opt_color) {         this.bounds_ = bounds;         this.weight_ = opt_weight || 2;         this.color_ = opt_color || "#FF0000";     }     Rectangle.prototype = new GOverlay();     // 创建表示此矩形的 DIV.     Rectangle.prototype.initialize = function (map) {         // 创建表示我们的矩形的 DIV         var div = document.createElement("div");         div.style.border = this.weight_ + "px solid " + this.color_;         div.style.position = "absolute";         // 我们的矩形相对于地图是平面,所以将其添加到MAP_PANE 面板,         // 与地图本身的绘制顺序相同(即在标记阴影下方)         map.getPane(G_MAP_MAP_PANE).appendChild(div);         this.map_ = map;         this.div_ = div;     }     // 从地图面板删除 DIV     Rectangle.prototype.remove = function () {         this.div_.parentNode.removeChild(this.div_);     }     // 将我们的数据复制到新的矩形     Rectangle.prototype.copy = function () {         return new Rectangle(this.bounds_, this.weight_, this.color_,                           this.backgroundColor_, this.opacity_);     }     // 基于当前投影和缩放级别重新绘制矩形     Rectangle.prototype.redraw = function (force) {         // We only need to redraw if the coordinate system has changed         if (!force) return;         // 计算边界两个对角的 DIV 坐标,获取矩形的尺寸和位置         var c1 = this.map_.fromLatLngToDivPixel(this.bounds_.getSouthWest());         var c2 = this.map_.fromLatLngToDivPixel(this.bounds_.getNorthEast());         // 现在基于边界的 DIV 坐标放置 DIV         this.div_.style.width = Math.abs(c2.x - c1.x) + "px";         this.div_.style.height = Math.abs(c2.y - c1.y) + "px";         this.div_.style.left = (Math.min(c2.x, c1.x) - this.weight_) + "px";         this.div_.style.top = (Math.min(c2.y, c1.y) - this.weight_) + "px";     }     function initialize() {         if (GBrowserIsCompatible()) {             var map = new GMap2(document.getElementById("map_canvas"));             map.setCenter(new GLatLng(39.917, 116.397), 14);             map.addControl(new GSmallMapControl());             map.addControl(new GMapTypeControl());             // 在地图中心显示矩形,大小约为主地图的四分之一             var result = document.getElementById("bound");             var bounds = map.getBounds();             result.value = bounds;             var southWest = bounds.getSouthWest();             var northEast = bounds.getNorthEast();             var lngDelta = northEast.lng() - southWest.lng();             var latDelta = northEast.lat() - southWest.lat();             var rectBounds = new GLatLngBounds(            new GLatLng(southWest.lat() + latDelta,                        southWest.lng() + lngDelta),            new GLatLng(northEast.lat() - latDelta,                        northEast.lng() - lngDelta));             map.addOverlay(new Rectangle(rectBounds));         }     }</script> </head><body onload="initialize()" onunload="GUnload()">            <div id="map_canvas" style="width:50%; height:500px;float:left;"></div><br />            <input type="text" id="bound" name="bound" value=""  /></body> </html>


参考网址:http://gcmd.nasa.gov/KeywordSearch/PageForward.do?ForwardPage=advancedSearch.jsp&KeywordPath=Parameters&Portal=GCMD&MetadataType=0&homepg



[解决办法]
贴上代码看看是否是LZ想要的效果?

HTML code
<html> <head><title></title> <meta name="viewport" content="initial-scale=1.0, user-scalable=no" /><script src="http://maps.google.com/maps?file=api&amp;v=2&amp;sensor=false&amp;key=ABQIAAAAn8dF06B-QpniAeXC-bdCVBSCooeQ7x8_7WnK9Fc_vSUhGs5F4BSMl23EayM7v4EESxLBoX22Z0GQ3Q" type="text/javascript"></script> <script type="text/javascript">     // 矩形是在地图上勾勒经纬边界的简单叠加层,其边界已指定     // 粗细和颜色,并(可选)可以使用半透明背景颜色.     function Rectangle(bounds, opt_weight, opt_color) {         this.bounds_ = bounds;         this.weight_ = opt_weight || 2;         this.color_ = opt_color || "#FF0000";     }     Rectangle.prototype = new GOverlay();     // 创建表示此矩形的 DIV.     Rectangle.prototype.initialize = function (map) {         // 创建表示我们的矩形的 DIV         var div = document.createElement("div");         div.style.border = this.weight_ + "px solid " + this.color_;         div.style.position = "absolute";         // 我们的矩形相对于地图是平面,所以将其添加到MAP_PANE 面板,         // 与地图本身的绘制顺序相同(即在标记阴影下方)         map.getPane(G_MAP_MAP_PANE).appendChild(div);         this.map_ = map;         this.div_ = div;     }     // 从地图面板删除 DIV     Rectangle.prototype.remove = function () {         this.div_.parentNode.removeChild(this.div_);     }     // 将我们的数据复制到新的矩形     Rectangle.prototype.copy = function () {         return new Rectangle(this.bounds_, this.weight_, this.color_,                           this.backgroundColor_, this.opacity_);     }     // 基于当前投影和缩放级别重新绘制矩形     Rectangle.prototype.redraw = function (force) {         // We only need to redraw if the coordinate system has changed         if (!force) return;         // 计算边界两个对角的 DIV 坐标,获取矩形的尺寸和位置         var c1 = this.map_.fromLatLngToDivPixel(this.bounds_.getSouthWest());         var c2 = this.map_.fromLatLngToDivPixel(this.bounds_.getNorthEast());         // 现在基于边界的 DIV 坐标放置 DIV         this.div_.style.width = Math.abs(c2.x - c1.x) + "px";         this.div_.style.height = Math.abs(c2.y - c1.y) + "px";         this.div_.style.left = (Math.min(c2.x, c1.x) - this.weight_) + "px";         this.div_.style.top = (Math.min(c2.y, c1.y) - this.weight_) + "px";     }     function initialize() {         if (GBrowserIsCompatible()) {             var map = new GMap2(document.getElementById("map_canvas"));             map.setCenter(new GLatLng(39.917, 116.397), 14);             map.addControl(new GSmallMapControl());             map.addControl(new GMapTypeControl());             // 在地图中心显示矩形,大小约为主地图的四分之一             var result = document.getElementById("bound");             var bounds = map.getBounds();             result.value = bounds;             var southWest = bounds.getSouthWest();             var northEast = bounds.getNorthEast();             var lngDelta = northEast.lng() - southWest.lng();             var latDelta = northEast.lat() - southWest.lat();             var rectBounds = new GLatLngBounds(            new GLatLng(southWest.lat() + latDelta,                        southWest.lng() + lngDelta),            new GLatLng(northEast.lat() - latDelta,                        northEast.lng() - lngDelta));             map.addOverlay(new Rectangle(rectBounds));             GEvent.addListener(map,"move", function() {                     var bounds = map.getBounds();                result.value = bounds;            });         }     }</script> </head><body onload="initialize()" onunload="GUnload()">            <div id="map_canvas" style="width:50%; height:500px;float:left;"></div><br />            <input type="text" id="bound" name="bound" value="" size="100"  /></body> </html> 

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