加载plist粒子特效文件方法cocos2d-x 3.0alpha0ParticleSystem* ps ParticleSystemQuad::create(partic
加载plist粒子特效文件方法
cocos2d-x 3.0alpha0
ParticleSystem* ps = ParticleSystemQuad::create("particle/ball.plist");ps->setPosition(center);addChild(ps, 1, 0x02); 加载plist粒子特效文件方法
cocos2d-x 3.0alpha0
ParticleSystem* ps = ParticleSystemQuad::create("particle/ball.plist");ps->setPosition(center);addChild(ps, 1, 0x02);