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gallery观光图片点击图片放大

2013-11-08 
gallery游览图片点击图片放大之前听说gallery做图片浏览很不错。最近也听到一朋友要做这个,听他说要改galle

gallery游览图片点击图片放大
之前听说gallery做图片浏览很不错。最近也听到一朋友要做这个,听他说要改gallery源码,我想应该不用那么复杂吧。
游览图片就是点击图片放大,看代码吧。

package com.hua.com;import android.app.Activity;import android.content.Context;import android.os.Bundle;import android.view.View;import android.view.ViewGroup;import android.view.animation.Animation;import android.view.animation.AnimationSet;import android.view.animation.ScaleAnimation;import android.widget.AdapterView;import android.widget.AdapterView.OnItemClickListener;import android.widget.AdapterView.OnItemSelectedListener;import android.widget.BaseAdapter;import android.widget.Gallery;import android.widget.ImageView;public class TestGalleryActivity extends Activity {private Gallery gallery;private AnimationSet manimationSet;private int[] imgs;    @Override    public void onCreate(Bundle savedInstanceState) {        super.onCreate(savedInstanceState);        setContentView(R.layout.main);        init();    }    private void init(){    imgs=new int[]{R.drawable.a,R.drawable.c,R.drawable.d,R.drawable.y,R.drawable.f};    gallery = (Gallery)findViewById(R.id.gy_main);    ImageAdapter imgAdapter = new ImageAdapter(this,imgs);    gallery.setAdapter(imgAdapter);    gallery.setSelection(imgs.length/2);    gallery.setOnItemClickListener(listener);        }    private OnItemClickListener listener = new  OnItemClickListener(){@Overridepublic void onItemClick(AdapterView<?> parent, View view, int position,long id) {if(position!=0&&position!=4){AnimationSet animationSet = new AnimationSet(true);if(manimationSet!=null&&manimationSet!=animationSet){ ScaleAnimation scaleAnimation = new ScaleAnimation(2,0.5f,2,0.5f, Animation.RELATIVE_TO_SELF,0.5f,   //使用动画播放图片      Animation.RELATIVE_TO_SELF,0.5f);    scaleAnimation.setDuration(1000);    manimationSet.addAnimation(scaleAnimation);    manimationSet.setFillAfter(true); //让其保持动画结束时的状态。   view.startAnimation(manimationSet);} ScaleAnimation scaleAnimation = new ScaleAnimation(1,2f,1,2f,     Animation.RELATIVE_TO_SELF,0.5f,      Animation.RELATIVE_TO_SELF,0.5f);   scaleAnimation.setDuration(1000);   animationSet.addAnimation(scaleAnimation);   animationSet.setFillAfter(true);    view.startAnimation(animationSet);   manimationSet = animationSet;}else{if(null!=manimationSet)manimationSet.setFillAfter(false);}}    };    class ImageAdapter extends BaseAdapter{    private Context ct;    private int[] data;    public ImageAdapter(Context ct,int[] data){    this.ct=ct;    this.data=data;    }@Overridepublic int getCount() {return data.length;}@Overridepublic Object getItem(int position) {return data[position];}@Overridepublic long getItemId(int position) {return position;}@Overridepublic View getView(int position, View convertView, ViewGroup parent) {View view = null;if(convertView==null){ImageView img = new ImageView(ct);img.setImageResource(data[position]);view=img;}else{view=convertView;}return view;}    }}

布局文件
<?xml version="1.0" encoding="utf-8"?><LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"    android:orientation="vertical"    android:layout_width="fill_parent"    android:layout_height="fill_parent"    ><TextView      android:layout_width="fill_parent"     android:layout_height="wrap_content"     android:text="@string/hello"    />    <Gallery    android:id="@+id/gy_main"    android:layout_width="fill_parent"     android:layout_height="fill_parent"     android:layout_gravity="center_horizontal"    android:spacing="10dip"  android:layout_centerHorizontal="true"             /></LinearLayout>
int i = 10;private OnItemClickListener listener = new OnItemClickListener(){ @Override public void onItemClick(AdapterView<?> parent, View view, int position, long id) { if(position!=i){ i = position; manimationSet.setFillAfter(false); } ScaleAnimation scaleAnimation = new ScaleAnimation(1,2f,1,2f, Animation.RELATIVE_TO_SELF,0.5f, Animation.RELATIVE_TO_SELF,0.5f); scaleAnimation.setDuration(1000); animationSet.addAnimation(scaleAnimation); animationSet.setFillAfter(true); view.startAnimation(animationSet); manimationSet = animationSet; }else{ if(null!=manimationSet)manimationSet.setFillAfter(false); } } };

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