unity3d 捕获系统日志,来处理一些问题
注册系统日志回调,根据日志内容和类型处理一些特殊问题
using UnityEngine;using System.Collections;public class SetupVerification : MonoBehaviour{public string message = "";private bool badSetup = false;void Awake (){Application.RegisterLogCallback (OnLog);}void OnLog (string message, string stacktrace, LogType type){if (message.IndexOf ("UnityException: Input Axis") == 0 ||message.IndexOf ("UnityException: Input Button") == 0){ //处理异常信息}}}