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unity3d 将摄像头视线保存到图片

2013-09-06 
unity3d 将摄像头视野保存到图片 简单的小例子,不做过多说明了://把摄像头视野 打印出png图片private Rect

unity3d 将摄像头视野保存到图片

 简单的小例子,不做过多说明了:

  //把摄像头视野 打印出png图片    private Rect CutRect = new Rect(0, 0, 1, 1);    private  Image MakeCameraImg(Camera mCam,int width,int height)     {        Image mImage;        RenderTexture rt = new RenderTexture(width, height, 2);        mCam.pixelRect = new Rect(0, 0, Screen.width, Screen.height);        mCam.targetTexture = rt;        Texture2D screenShot = new Texture2D((int)(width * CutRect.width), (int)(height * CutRect.height),                                                 TextureFormat.RGB24, false);        mCam.Render();        RenderTexture.active = rt;        screenShot.ReadPixels(new Rect(width * CutRect.x, width * CutRect.y, width * CutRect.width, height * CutRect.height), 0, 0);        mCam.targetTexture = null;        RenderTexture.active = null;        UnityEngine.Object.Destroy(rt);        byte[] bytes = screenShot.EncodeToPNG();        //string filename = Application.dataPath + "/Imgs/Img"          //                  + System.DateTime.Now.ToString("yyyy-MM-dd_HH-mm-ss") + ".png";        //System.IO.File.WriteAllBytes(filename, bytes);        mImage = Image.GetInstance(bytes);        return mImage;    }


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