通过斜截式反推Bprivate float B(Point pt, float k){//通过y k x + b斜截式反推Bfloat b pt.Y - k *
通过斜截式反推B
private float B(Point pt, float k) { //通过y = k x + b斜截式反推B float b = pt.Y - k * pt.X; return b; }
?
通过斜截式反推B
private float B(Point pt, float k) { //通过y = k x + b斜截式反推B float b = pt.Y - k * pt.X; return b; }
?