Android基于XMPP Smack Openfire开发IM【4】初步实现两个客户端通信

Android基于XMPP Smack Openfire开发IM【四】初步实现两个客户端通信本博客要介绍的内容:Openfire做服务器端

Android基于XMPP Smack Openfire开发IM【四】初步实现两个客户端通信

本博客要介绍的内容:
Openfire做服务器端,两个客户端:Spark、android模拟器。实现两个客户端之间的通信。


第一步:启动openfire服务器。(这里需要用到两个用户登录,前面的博客中已经说明如何添加用户了。)
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第二步:启动Spark客户端,如果您还没有Spark,下载请到:http://www.igniterealtime.org/downloads/index.jsp;安装简单。
我电脑的ip为:192.168.0.124,根据自己的修改。
安装后运行如下下图:
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第三步:启动eclipse中的项目(另一个客户端),代码如下:

package com.example.openfiretest;import org.jivesoftware.smack.Chat;import org.jivesoftware.smack.ChatManager;import org.jivesoftware.smack.ChatManagerListener;import org.jivesoftware.smack.ConnectionConfiguration;import org.jivesoftware.smack.MessageListener;import org.jivesoftware.smack.XMPPConnection;import org.jivesoftware.smack.packet.Message;import android.os.Bundle;import android.os.Handler;import android.app.Activity;import android.content.Intent;import android.view.Menu;import android.view.View;import android.view.View.OnClickListener;import android.view.Window;import android.widget.CheckBox;import android.widget.EditText;import android.widget.Toast;public class MainActivity extends Activity {private EditText accountEditText;private EditText passwordEditText;public void onCreate(Bundle savedInstanceState) {super.onCreate(savedInstanceState);requestWindowFeature(Window.FEATURE_NO_TITLE);setContentView(R.layout.activity_main);accountEditText = (EditText) findViewById(R.id.username);passwordEditText = (EditText) findViewById(R.id.password);findViewById(R.id.login).setOnClickListener(new OnClickListener() {public void onClick(View v) {String account = accountEditText.getText().toString();String password = passwordEditText.getText().toString();if (account.equals("") || password.equals("")) {Toast.makeText(MainActivity.this, "账号或密码不能为空!",Toast.LENGTH_SHORT).show();} else {ClientConServer ccs = new ClientConServer(MainActivity.this);boolean b = ccs.login(account, password);// 如果登录成功if (b) {Toast.makeText(MainActivity.this, "登陆成功!",Toast.LENGTH_SHORT).show();Intent intent = new Intent(MainActivity.this,ChatActivity.class);startActivity(intent);} else {Toast.makeText(MainActivity.this, "登陆失败!",Toast.LENGTH_SHORT).show();}}}});}}


package com.example.openfiretest;import java.util.Collection;import org.jivesoftware.smack.Chat;import org.jivesoftware.smack.ChatManager;import org.jivesoftware.smack.ChatManagerListener;import org.jivesoftware.smack.ConnectionConfiguration;import org.jivesoftware.smack.MessageListener;import org.jivesoftware.smack.Roster;import org.jivesoftware.smack.RosterEntry;import org.jivesoftware.smack.RosterGroup;import org.jivesoftware.smack.XMPPConnection;import org.jivesoftware.smack.XMPPException;import org.jivesoftware.smack.packet.Message;import android.content.Context;import android.content.Intent;import android.os.Handler;import android.util.Log;import android.widget.Toast;public class ClientConServer {private static int PORT=5222;private Context context;public ClientConServer(Context context){this.context=context;}//这里收到消息后,通过广播将消息发送到需要的地方.哈哈,既然收到了服务器发送来的信息,如何处理自己决定。private Handler handler = new Handler(){          public void handleMessage(android.os.Message m) {              Message msg=new Message();              msg=(Message) m.obj;             //把从服务器获得的消息通过广播发送              Intent intent = new Intent("org.yhn.mes");              String[] message=new String[]{                      msg.getFrom(),                      msg.getBody()};             System.out.println("==========收到服务器消息  From==========="+message[0].toString());            System.out.println("==========收到服务器消息  Body==========="+message[1].toString());            intent.putExtra("message", message);              context.sendBroadcast(intent);          };      };public boolean login(String a,String p){//ConnectionConfiguration config = new ConnectionConfiguration("192.168.0.124", PORT);/** 是否启用安全验证 *///config.setSASLAuthenticationEnabled(false);/** 是否启用调试 */        //config.setDebuggerEnabled(true);        /** 创建connection链接 *///XMPPConnection connection = new XMPPConnection(config);XMPPConnection connection = ConnUtil.getConnection();try {/** 建立连接 */connection.connect();/** 登录*/connection.login(a, p);/** 开启读写线程,并加入到管理类中*///ClientSendThread cst=new ClientSendThread(connection);//cst.start();//ManageClientThread.addClientSendThread(a, cst);//获取用户组、成员信息。System.out.println("======开始获取组及用户==========");Roster roster = connection.getRoster();Collection<RosterGroup> entriesGroup = roster.getGroups();System.out.println("组的个数:"+entriesGroup.size());for(RosterGroup group: entriesGroup){Collection<RosterEntry> entries = group.getEntries();System.out.println("=========groupName==="+group.getName());for (RosterEntry entry : entries) {//Presence presence = roster.getPresence(entry.getUser());//Log.i("---", "user: "+entry.getUser());System.out.println("组成员的名字:"+entry.getName());System.out.println("组成员的user:"+entry.getUser());//Log.i("---", "tyep: "+entry.getType());//Log.i("---", "status: "+entry.getStatus());//Log.i("---", "groups: "+entry.getGroups());}}System.out.println("======结束获取组及用户==========");//在登陆以后应该建立一个监听消息的监听器,用来监听收到的消息:ChatManager chatManager = connection.getChatManager();chatManager.addChatListener(new MyChatManagerListener());return true;} catch (XMPPException e) {e.printStackTrace();}return false; }/** message listener*/      class MyChatManagerListener implements ChatManagerListener {                  public void chatCreated(Chat chat, boolean arg1) {              chat.addMessageListener(new MessageListener(){                  public void processMessage(Chat arg0, Message msg) {                      /**通过handler转发消息*/                      android.os.Message m=handler.obtainMessage();                      m.obj=msg;                      m.sendToTarget();                                                 }              });          }     }}


package com.example.openfiretest;import org.jivesoftware.smack.ConnectionConfiguration;import org.jivesoftware.smack.XMPPConnection;public class ConnUtil {private static XMPPConnection connection;public static synchronized XMPPConnection getConnection(){if(connection!=null){return connection;}else{ConnectionConfiguration config = new ConnectionConfiguration("192.168.0.124", 5222);/** 是否启用安全验证 */config.setSASLAuthenticationEnabled(false);/** 是否启用调试 */        //config.setDebuggerEnabled(true);        /** 创建connection链接 */connection = new XMPPConnection(config);}return connection;}}


package com.example.openfiretest;import org.jivesoftware.smack.Chat;import org.jivesoftware.smack.ChatManager;import org.jivesoftware.smack.ChatManagerListener;import org.jivesoftware.smack.ConnectionConfiguration;import org.jivesoftware.smack.MessageListener;import org.jivesoftware.smack.XMPPConnection;import org.jivesoftware.smack.XMPPException;import org.jivesoftware.smack.packet.Message;import android.app.Activity;import android.content.Intent;import android.os.Bundle;import android.util.Log;import android.view.View;import android.view.View.OnClickListener;import android.view.Window;import android.widget.Button;import android.widget.EditText;import android.widget.TextView;import android.widget.Toast;public class ChatActivity extends Activity {      String account;      String chatNick;      public static String chatContents;      TextView chatTextView;             public void onCreate(Bundle savedInstanceState) {              super.onCreate(savedInstanceState);              requestWindowFeature(Window.FEATURE_NO_TITLE);              setContentView(R.layout.activity_chat);              /** 设置top面板信息*/              //chatNick=getIntent().getStringExtra("nick");              //account=getIntent().getStringExtra("account");                         //这里的用户昵称和账号是手动添加的。            chatNick = "忍者无敌笑哈哈";            account = "number1@admin-pc";            TextView nick_tv=(TextView) findViewById(R.id.chat_top_nick);             nick_tv.setText(chatNick);                            Button send_btn=(Button) findViewById(R.id.chat_btn_send);              send_btn.setOnClickListener(new OnClickListener(){                  public void onClick(View arg0) {                      EditText input=(EditText) findViewById(R.id.chat_input);                      String content=input.getText().toString();                      try {                      XMPPConnection connection = ConnUtil.getConnection();                        ChatManager cm = connection.getChatManager();                          Chat chat=cm.createChat(account, new MessageListener(){                              public void processMessage(Chat arg0, Message msg) {                                  Log.i("---", msg.getFrom()+"说:"+msg.getBody());                                  //添加消息到聊天窗口  ,                            }                          });                          Message m=new Message();                          m.setBody(content);                          chat.sendMessage(m);                      } catch (XMPPException e) {                          e.printStackTrace();                      }                  }              });       }  }  


启动后如下图:
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第四步:这时,Spark客户端的篮球组中多了一个人。(不清楚组添加、用户添加的请看前面的博客);
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第五步:手机模拟器发送消息给Spark,输入信息后点击发送,
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第六步:Spark给手机模拟器发送消息,输入消息后按Ctrl+Enter发送,手机端把收到的消息,通过控制台打印。
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第七步:openfire服务器端发送消息给所有的客户端:
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over

菜鸟学习openfire,如有不妥之处,多多批评。