游戏客户器端通信框架(C++与Socket)
与之相对应的客户端代码,经过修改。
文件一:stdafx.h
#include "stdafx.h"void main(){/* "#IP i0*p0*" "#NC i1*t1*x0*y0*z0*uliubing*" "#CU i1*t1*x0*y0*z0*" "#HC i1*c2*I1*" "#DD i1*" "#FP i0*" "#FF i0*" "#CD i0*s0*"*/DS_PrintCurrentTime("当前启动"); DSGameClient *ds_gameclient = new DSGameClient("127.0.0.1");ds_gameclient->DS_ClientProcess(); Sleep(100000);}