★ Game AI 有关的(英文原版)书有多少? 读者的评价如何? ★
"Artificial Intelligence (AI) for Games" related books (1)
A Listmania list by John Funge (Palo Alto, CA USA)
1. Artificial Intelligence For Computer Games: An Introduction by John David Funge
$35.00 Used & New from: $21.00
Average Customer Rating: ★★★+
2. Artificial Intelligence: A Modern Approach (2nd Edition) by Stuart J. Russell
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Average Customer Rating: ★★★★
3. Programming Game AI by Example by Mat Buckland
$32.97 Used & New from: $27.94
Average Customer Rating: ★★★★+
4. AI Game Engine Programming (Game Development Series) (Game Development Series) by Brian Schwab
$32.97 Used & New from: $23.54
Average Customer Rating: ★★★★
5. AI for Game Developers by David M. Bourg
$27.57 Used & New from: $18.90
Average Customer Rating: ★★★+
6. AI Game Programming Wisdom 2 (Game Development Series) by Steve Rabin
$44.07 Used & New from: $39.00
Average Customer Rating: ★★★★+
7. AI Game Programming Wisdom (with CD-ROM) (Game Development Series) by Steve Rabin
$44.07 Used & New from: $25.00
Average Customer Rating: ★★★★+
8. Game Programming Gems 4 (Game Programming Gems Series) (Game Programming Gems Series) by Andrew Kirmse
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Average Customer Rating: ★★★★+
9. Game Programming Gems 3 (Game Programming Gems Series) by Dante Treglia
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Average Customer Rating: ★★★+
10. Game Programming Gems 2 (Game Programming Gems Series) by Mark DeLoura
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Average Customer Rating: ★★★★+
11. Game Programming Gems (Game Programming Gems Series) by Mark DeLoura
$46.17 Used & New from: $25.00
Average Customer Rating: ★★★★+
12. AI Techniques for Game Programming (The Premier Press Game Development Series) by Mat Buckland
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13. AI for Computer Games and Animation: A Cognitive Modeling Approach by John David Funge
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Average Customer Rating: ★★★
14. AI Game Development by Alex J. Champandard
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15. An Introduction to Game Theory by Martin J. Osborne
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16. Bayesian Artificial Intelligence (Chapman & Hall/Crc Computer Science and Data Analysis) by Kevin B. Korb
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18. Data Mining: Practical Machine Learning Tools and Techniques with Java Implementations (The Morgan Kaufmann Series in Data Management Systems) by Ian H. Witten
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19. Reinforcement Learning: An Introduction (Adaptive Computation and Machine Learning) by Richard S. Sutton
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20. Foundations of Statistical Natural Language Processing by Christopher D. Manning
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21. The Elements of Statistical Learning by T. Hastie
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22. Pattern Classification (2nd Edition) by Richard O. Duda
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23. Knowledge in Action: Logical Foundations for Specifying and Implementing Dynamical Systems by Raymond Reiter
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24. The Pleasures of Probability (Undergraduate Texts in Mathematics / Readings in Mathematics) by Richard Isaac
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25. Physics for Game Developers by David M Bourg
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[解决办法]
2,3,5,7,12
读过上面的书的一些章节和gems系列的一部分章节
[解决办法]
貌似国内根本找不到GameAI的工作。我建了一个GameAI的QQ群,有部分是游戏业界人士,但也没有能够对GameAI说上几句有含量的话。
[解决办法]
国内盗版太严重,单机游戏难以有所收益。
Xbox360,PS3,Wii也许是一个机会,可能会产生一些GameAI人才的需求,现在基本上ubi,2kgames等境外公司的中国分部才招收一些gameAI人才。
国内公司,都做网游去了,网游不需要gameAI。
[解决办法]
因为这个环境,我现在基本上已经决意要转出这个领域了~心中的理想国,就要跟你挥别了。。。。不过学到的这些知识,以后也一样可以用得到的。