as3的反射
as3的反射
------》getDefinitionByName 通过"flash.display.Sprite"字符串得到类,并new一个对象画正方形;
private function GetDefinitionByNameExample():void { var ClassReference:Class = getDefinitionByName("flash.display.Sprite") as Class; var instance:Object = new ClassReference(); instance.graphics.beginFill(0xCCCCCC); instance.graphics.drawRect(0, 0, 50, 50); instance.graphics.endFill(); addChild(DisplayObject(instance)); } var sprite1:Sprite = new Sprite();var classNameOfSprite:String = getQualifiedClassName(sprite1);trace("Sprite 的类名 : " + classNameOfSprite); // Sprite 的类名 : flash.display::Sprite var sprite1:Sprite = new Sprite();var superclassNameOfSprite:String = getQualifiedSuperclassName(sprite1);trace("Sprite 的超类 (基类) 类名 : " + superclassNameOfSprite); //Sprite 的超类 (基类) 类名 : flash.display::DisplayObjectContainer