Flash/Flex学习笔记(26):不用startDrag和stopDrag的对象拖动
对于从Sprite类继承来的对象,要实现拖放当然是Flash/Flex学习笔记(13):对象拖动(startDrag/stopDrag) 里讲的方法最方便,但是对于不是从Sprite类继承得来的对象,这startDrag/stopDrag是不能用的,这时候只能采用最通常用做法:利用Mouse_Down,Mouse_UP,Mouse_Move事件来处理
注意:对象的Mouse_Move事件,只有当鼠标在对象上时才能被监听,如果用户鼠标移动过快,超出了对象的范围,该事件就不起作用了,所以监听Mouse_Move事件时,应该监听stage对象的Mouse_Move事件,而非对象本身的(详情见下面的代码)
package
{
?import
flash.display.Sprite;
?import
flash.events.MouseEvent;
?import
flash.ui.MouseCursor;
?import
flash.ui.Mouse;
?public
class
MouseMoveDrag
extends
Sprite {
?private
var
offsetX:
Number
;
?private
var
offsetY:
Number
;
?private
var
arrBalls:
Array
;
?private
var
_draggedBall:Ball;
public
function
MouseMoveDrag():
void
{
?arrBalls=
new
Array
(
7
);
?for
(
var
i:
uint
=
0
; i<arrBalls.length; i++) {
?arrBalls[i]=
new
Ball(
20
+Math.random()*
30
,Math.random()*
0xffffff
);
?arrBalls[i].x=stage.stageWidth*Math.random();
?arrBalls[i].y=stage.stageHeight*Math.random();
?arrBalls[i].addEventListener(MouseEvent.MOUSE_DOWN, MouseDownHandler);
?arrBalls[i].addEventListener(MouseEvent.MOUSE_UP, MouseUpHandler);
arrBalls[i].addEventListener(MouseEvent.MOUSE_OVER,MouseOverHandler);
?arrBalls[i].addEventListener(MouseEvent.MOUSE_OUT,MouseOutHandler);
addChild(arrBalls[i]);
?}
?}
function
MouseOverHandler(e:MouseEvent):
void
{
?Mouse.cursor=MouseCursor.BUTTON;
?}
?function
MouseOutHandler(e:MouseEvent):
void
{
Mouse.cursor=MouseCursor.AUTO;??????????
?}
?//开始移动
function
MouseDownHandler(e:MouseEvent):
void
{
?offsetX=e.localX;
?offsetY=e.localY;???????????
_draggedBall = e.target
as
Ball;
stage.addEventListener(MouseEvent.MOUSE_MOVE, stageMouseMoveHandler);
}
?//停止拖动
?function
MouseUpHandler(e:MouseEvent):
void
{
?_draggedBall =
null
;
//拖动完成后,移除舞台的Mouse_Move监听
?stage.removeEventListener(MouseEvent.MOUSE_MOVE, stageMouseMoveHandler);
?}
function
stageMouseMoveHandler(e:MouseEvent):
void
{
//trace(e.target);
var
_ball:Ball=e.target
as
Ball;
?if
(_ball!=
null
) {
?//设置新的坐标
?_ball.x=mouseX-offsetX;
?_ball.y=mouseY-offsetY;
?}
else
{
?//trace("您拖得太快了!" + _draggedBall.toString());
?if
(_draggedBall!=
null
){
?_draggedBall.x=mouseX-offsetX;
?_draggedBall.y=mouseY-offsetY;
}
?}
}
}
}