js时间倒计时!DOCTYPE HTML PUBLIC -//W3C//DTD HTML 4.0 Transitional//ENHTML HEADTITLE js倒
js时间倒计时
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"><HTML> <HEAD> <TITLE> js倒计时</TITLE> <META NAME="Generator" CONTENT="EditPlus"> <META NAME="Author" CONTENT=""> <META NAME="Keywords" CONTENT=""> <META NAME="Description" CONTENT=""> </HEAD> <BODY><TABLE><TR><TD>剩余时间</TD></TR><TR><TD><div id="time_1"></div> <script type="text/javascript">var left_1 = 360; // 剩余时间,秒为单位setTime_1();function setTime_1() { if (left_1) {left_1 --;var hour = Math.floor(left_1 / 3600);hour = (hour < 10) ? ('0' + hour) : hour;var minute = Math.floor((left_1 % 3600) / 60);minute = (minute < 10) ? ('0' + minute) : minute;var second = (left_1 % 3600) % 60;second = (second < 10) ? ('0' + second) : second;var time = document.getElementById('time_1');time.innerHTML = '还剩<span>' + hour + '</span>小时<span>' + minute + '</span>分<span >' + second + '</span>秒'; } else {var time = document.getElementById('time_1');time.innerHTML = '超出购买时间'; }}window.setInterval(setTime_1, 1000);</script></TD></TR><TR><TD> <div id="time_2"></div> <script type="text/javascript">var left_2 = 720; // 剩余时间,秒为单位setTime_2();function setTime_2() { if (left_2) {left_2 --;var hour = Math.floor(left_2 / 3600);hour = (hour < 10) ? ('0' + hour) : hour;var minute = Math.floor((left_2 % 3600) / 60);minute = (minute < 10) ? ('0' + minute) : minute;var second = (left_2 % 3600) % 60;second = (second < 10) ? ('0' + second) : second;var time = document.getElementById('time_2');time.innerHTML = '还剩<span>' + hour + '</span>小时<span>' + minute + '</span>分<span >' + second + '</span>秒'; } else {var time = document.getElementById('time_2');time.innerHTML = '超出购买时间'; }}window.setInterval(setTime_2, 1000);</script></TD></TR></TABLE> </BODY></HTML>?
