Unity下令手册,适合新手或者英语不是很好的人
Unity命令手册,适合新手或者英语不是很好的人?(若查看正本,请下载附件,一下为菜单翻译)主要对Unity3D的所
Unity命令手册,适合新手或者英语不是很好的人
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(若查看正本,请下载附件,一下为菜单翻译)主要对Unity3D的所有菜单与参数进行了翻译?并逐个讲解来帮助大家初步的认识Unity3D的每个命令的作用Unity3D下分8个菜单栏?(翻译的不一定准)分别是File(文件)Edit(编辑)Assets(资源)?GameObject(游戏对象)Component(组件)Terrain(地形)?Window(窗口)?Help(帮助)File(文件)------New Scene???????? 新建场景??????????????????Open Scene????????打开场景??????????????????Save Scene????????保存场景??????????????????Save Scene as…?? 场景另存为…??????????????????New Project…???? 新建工程文件??????????????????Open Project…????打开工程文件??????????????????Save Project…????保存工程文件??????????????????Build Settings…??建造设置(这里指建造游戏)??????????????????Build & Run???????建造并运行(这里指建造游戏)??????????????????Exit??????????????退出Edit(编辑)------Undo??????????????撤销??????????????????Redo??????????????重复??????????????????Cut???????????????剪切??????????????????Copy??????????????复制??????????????????Paste?????????????粘贴??????????????????Duplicate?????????复制??????????????????Delete????????????删除??????????????????Frame selected????当前镜头移动到所选的物体前??????????????????Select All????????选择全部??????????????????Preferences???????参数选择??????????????????Play??????????????播放??????????????????Pause?????????????暂停,中断??????????????????Step??????????????步骤??????????????????Load selection????载入所选??????????????????Save selection????存储所选??????????????????Project settings??工程设置??????????????????Render settings???渲染设置??????????????????Graphics emulation图形仿真??????????????????Network emulation?网络仿真??????????????????Snap settings?????对齐设置Assets (资源)-----Reimport????????????重新导入??????????????????Create??????????????创建??????????????????Show in Explorer????在资源管理器中显示??????????????????Open??????????打开(打开脚本)??????????????????Import New Asset...?????导入新的资源??????????????????Refresh?????????刷新??????????????????Import Package...???导入资源包????????????????????????Export Package...????导出资源包??????????????????Select Dependencies?????选择相关??????????????????Export ogg file????导出OGG文件??????????????????Reimport All???????重新导入所有??????????????????Sync VisualStudio Project?同步视觉工作室项目GameObject--------Create Empty?????????????创建一个空的游戏对象(游戏对象)????Create Other????????????创建其他组件???????????? Center On Children??????子物体归位到父物体中心点?????????? Make Parent?????????????创建子父集???????? Clear Parent????????????取消子父集???????? Apply Changes To Prefab?应用变更为预置???????? Move To View????????????移动物体到视窗的中心点?????????? Align With View?????????移动物体与视窗对齐???????? Align View to Selected??移动视窗与物体对齐Component(组件)---Mesh?????? 网??????????Particles???????????????粒子???????? Physics?????????????????物理???????? Audio???????????????????音频???????? Rendering???????????????渲染???????? Miscellaneous???????????杂项???????? Scripts?????????????????脚本???????? Camera-Control??????????摄像机控制Terrain(地形)-----Create Terrain 创建地形???????? Import Heightmap - Raw...??????导入高度图???????? Export Heightmap - Raw...??????导出高度图???????? Set Resolution...????????设置分辨率????????Create Lightmap...??????????创建光影图??????????Mass Place Trees...????????????批量种植树??????????Flatten Heightmap...?????????展平高度图??????Refresh Tree and Detail Prototypes??刷新树及预置细节????Window(窗口)------Next Window???????????? 下个窗口Previous Window?????????前窗?????? Layouts?????????????????布局Scene???????????????????场景窗口??Game????????????????????游戏窗口??Inspector???????????????检视窗口Hierarchy???????????????层次窗口Project?????????????????工程窗口Animation?????????????? 动画窗口Profiler????????????????探查窗口Asset Server????????????资源服务器Console?????????????????控制台Help(帮助)--------About Unity???????????? 关于UnityEnter serial number?????输入序列号Unity Manual????????????Unity手册Reference Manual????????参考手册Scripting Manual????????脚本手册Unity Forum???????????? Unity论坛??Welcome Screen??????????欢迎窗口Release Notes???????????发行说明Report a Problem????????问题反馈