图片拖动和缩放功能
在图片拖动的基础上增加
package com.xiawenquan;import android.app.Activity;import android.graphics.Matrix;import android.graphics.PointF;import android.os.Bundle;import android.util.FloatMath;import android.view.MotionEvent;import android.view.View;import android.widget.ImageView;public class MainActivity extends Activity { /** Called when the activity is first created. */private ImageView imageView;private PointF startPoint = null;private Matrix matrix = null;private Matrix currMatrix ;private int drug = 5;private int zoom = 10;private int type = 0;private float startDistance;private PointF midPointF; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); startPoint = new PointF(); matrix = new Matrix(); // 用于拖拉变换 currMatrix = new Matrix(); // 用于拖拉变换 imageView = (ImageView) findViewById(R.id.imageView); imageView.setOnTouchListener(new View.OnTouchListener() {@Overridepublic boolean onTouch(View view, MotionEvent event) {switch (event.getAction() & MotionEvent.ACTION_MASK) {case MotionEvent.ACTION_DOWN://只有一个手指按下屏幕时触发的事件currMatrix.set(matrix); // 保存上一次的移动点startPoint.set(event.getX(),event.getY());//移动前,手指按下的位置type = drug; // 只有一个手指按下屏幕时属于拖拉break;case MotionEvent.ACTION_MOVE://手指在屏幕移动时触发的事件,该事件在移动过程不断被触发if(type == drug){float mX = event.getX() - startPoint.x; // 移动点的X坐标float mY = event.getY() - startPoint.y;// 移动点的Y坐标matrix.set(currMatrix); // 保存当前变换的点matrix.postTranslate(mX, mY); // 移动到指定的点}else if(type == zoom){float distance = distance(event);if(distance > 5f){matrix.set(currMatrix); //在上次缩放结果的基本上进行缩放float cale = distance / startDistance; // 获取距离的倍数matrix.preScale(cale, cale, midPointF.x, midPointF.y); // 前面2个参数是X,Y坐标缩放,后面的参考点的X,Y坐标}}break;case MotionEvent.ACTION_POINTER_DOWN://如果已经有一个手指按下屏幕,后续再有手指按下屏幕,就会触发这个事件startDistance = distance(event); // 保存2个手指的距离if(startDistance > 5f){ // 2个手指的最小距离是5个像素type = zoom;currMatrix.set(matrix); // 保存第一次缩放后的位置,用于2次以后的缩放(//保存当前的缩放结果)midPointF = getMidPoinF(event);}break;case MotionEvent.ACTION_UP://最后一个手指离开屏幕后触发的事件break;case MotionEvent.ACTION_POINTER_UP://有一个手指离开了屏幕,但还有手指在屏幕上,此时会触发该事件type = 0; // 当离开屏幕的时候还原。break;default:break;}imageView.setImageMatrix(matrix); // imageView在移动return true;}}); } // 求两点的距离 private float distance(MotionEvent event){ float eX = event.getX(1) - event.getX(0); // 后一个点减去前一个点 float eY = event.getY(1) - event.getY(0); return FloatMath.sqrt(eX * eX + eY * eY); } // 求2点的中心点 private PointF getMidPoinF(MotionEvent event){ float x = (event.getX(1) + event.getX(0)) / 2; float y = (event.getY(1) + event.getY(0)) / 2; return new PointF(x, y); }}?