api demos中的里面的FingerPaint所画的保存到sdcard上
转载:http://www.eoeandroid.com/thread-12270-1-1.html
每个canvas对应着一个Bitmap,像素信息保存在里面,将Bitmap保存为文件
先在sd卡上创建Note目录
直接在api demos上改的,touch_up中保存,这样每次保存最新的
private void touch_up() { mPath.lineTo(mX, mY); // commit the path to our offscreen mCanvas.drawPath(mPath, mPaint); // kill this so we don't double draw mPath.reset(); try { saveMyBitmap(Integer.toString(count++)); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } }public void saveMyBitmap(String bitName) throws IOException {File f = new File("/sdcard/Note/" + bitName + ".png");f.createNewFile();FileOutputStream fOut = null;try {fOut = new FileOutputStream(f);} catch (FileNotFoundException e) {e.printStackTrace();}mBitmap.compress(Bitmap.CompressFormat.PNG, 100, fOut);try {fOut.flush();} catch (IOException e) {e.printStackTrace();}try {fOut.close();} catch (IOException e) {e.printStackTrace();}}