AndEngine 分析之六-----Entity
Entity:
An Entitiy is an object that can be drawn, like Sprites, Rectangles, Text or Lines. An Entity has a position/rotation/scale/color/etc...
?
一个entitiy是一个可以被画的物体,像Sprites,矩形,文本或线。一个实体有一个位置/旋转/重力/彩色/等等
?
?
1.IEntity接口
?
?
?
public interface IEntity extends IDrawable, IUpdateHandler {public int getZIndex();public void setZIndex(final int pZIndex);}
?
2.IDrawable接口
?
public interface IDrawable {public void onDraw(final GL10 pGL, final Camera pCamera);}?
3.IUpdateHandler接口
?
public interface IUpdateHandler {public void onUpdate(final float pSecondsElapsed);public void reset();}?
?
?
?