iphone-cocos2d中Scene使用
?
在应用程序启动的方法:- (void) applicationDidFinishLaunching:(UIApplication*)application
[[CCDirector sharedDirector] runWithScene: [HelloWorld scene]];?
?来加载一个场景,替换场景使用:
???[[CCDirector sharedDirector] replaceScene: [SomeOtherScene scene]];
?
?使用动画方式来替换场景:
??[[CCDirector sharedDirector] replaceScene:
[CCTransitionFade transitionWithDuration:0.5f scene:[SomeOtherScene scene]]];