首页 诗词 字典 板报 句子 名言 友答 励志 学校 网站地图
当前位置: 首页 > 教程频道 > 平面设计 > 图形图像 >

【计算机图形学】3-2 二维几何变换根本代码

2012-07-28 
【计算机图形学】3-2 二维几何变换基本代码返回目录基本理论参见:【计算机图形学】3-1 二维几何变换基本理论注

【计算机图形学】3-2 二维几何变换基本代码

返回目录


基本理论参见:【计算机图形学】3-1 二维几何变换基本理论

注:这里不考虑插值的问题。


全部的代码都在https://github.com/CyberZHG/ZPIC 上,欢迎各位前来围观和提出意见。


效果截图:

移动:

【计算机图形学】3-2 二维几何变换根本代码

缩放:

【计算机图形学】3-2 二维几何变换根本代码

旋转:

【计算机图形学】3-2 二维几何变换根本代码

错切 :

【计算机图形学】3-2 二维几何变换根本代码

改变旋转中心后的旋转:

【计算机图形学】3-2 二维几何变换根本代码


transform_matrix.h

#include "transform_selection.h"static Transform_Selection_10i2f1m transform_default_selection;int32 isMovingCenter;int32 isSelecting;int32 isSelected;int32 isMoving;int32 isResizing;int32 isRotating;int32 isShearing;int32 isMouseDown;int32 isFinshed;int32 startX, startY;int32 endX, endY;int32 lastEdgeX, lastEdgeY;Transform_Matrix_9d startMatrix;int32 isShiftDown;void transform_selection_display(void){    int32 i, j, w, h;    int32 x[4], y[4], mx, my;    float cx, cy;    int32 edgeL, edgeR, edgeB, edgeT;    draw_color **color;    int32 **px, **py;    int32 tx, ty;    Transform_Matrix_9d *matrix = &transform_default_selection.transMatrix;    draw_color penColor = draw_pen_getColor();    draw_color brushColor = draw_brush_getColor();    draw_pen_setColor(DRAW_COLOR_WHITE);    draw_brush_setColor(DRAW_COLOR_BLACK);    for(i=0;i<4;++i)    {        x[i] = transform_default_selection.x[i];        y[i] = transform_default_selection.y[i];        transform_matrix_transformPoint(*matrix, &x[i], &y[i]);    }    edgeL = min(min(x[0], x[1]), min(x[2], x[3]));    edgeR = max(max(x[0], x[1]), max(x[2], x[3]));    edgeB = min(min(y[0], y[1]), min(y[2], y[3]));    edgeT = max(max(y[0], y[1]), max(y[2], y[3]));    mx = (edgeL + edgeR) >> 1;    my = (edgeB + edgeT) >> 1;    cx = transform_default_selection.cx;    cy = transform_default_selection.cy;    w = abs(transform_default_selection.x[0] - transform_default_selection.x[2]) - 1;    h = abs(transform_default_selection.y[0] - transform_default_selection.y[2]) - 1;    color = transform_default_selection.color;    px = transform_default_selection.px;    py = transform_default_selection.py;    if(isSelecting)    {        if(isSelected)        {            for(i=0;i<h;++i)            {                for(j=0;j<w;++j)                {                    gui_setPixel_2i1u(px[i][j], py[i][j], DRAW_COLOR_BLACK);                }            }            for(i=0;i<h;++i)            {                for(j=0;j<w;++j)                {                    tx = px[i][j], ty = py[i][j];                    transform_matrix_transformPoint(*matrix, &tx, &ty);                    gui_setPixel_2i1u(tx, ty, color[i][j]);                }            }            if(isFinshed)            {                gui_saveCurrentImage();                isSelecting = 0;                isSelected = 0;                isMoving = 0;                isResizing = 0;                isRotating = 0;                isShearing = 0;                isFinshed = 0;                isMouseDown = 0;                w = abs(transform_default_selection.x[0] - transform_default_selection.x[2]) - 1;                h = abs(transform_default_selection.y[0] - transform_default_selection.y[2]) - 1;                for(i=0;i<h;++i)                {                    free(transform_default_selection.color[i]);                    free(transform_default_selection.px[i]);                    free(transform_default_selection.py[i]);                }                free(transform_default_selection.color);                free(transform_default_selection.px);                free(transform_default_selection.py);            }            else            {                draw_line_4i(edgeL, edgeT, edgeR, edgeT);                draw_line_4i(edgeL, edgeB, edgeR, edgeB);                draw_line_4i(edgeL, edgeT, edgeL, edgeB);                draw_line_4i(edgeR, edgeT, edgeR, edgeB);                draw_dotted_line_4i(x[0], y[0], x[1], y[1]);                draw_dotted_line_4i(x[1], y[1], x[2], y[2]);                draw_dotted_line_4i(x[2], y[2], x[3], y[3]);                draw_dotted_line_4i(x[3], y[3], x[0], y[0]);                draw_rectangle_4i(edgeL - 3, edgeT - 3, edgeL + 3, edgeT + 3);                draw_rectangle_4i(edgeL - 3, edgeB - 3, edgeL + 3, edgeB + 3);                draw_rectangle_4i(edgeR - 3, edgeT - 3, edgeR + 3, edgeT + 3);                draw_rectangle_4i(edgeR - 3, edgeB - 3, edgeR + 3, edgeB + 3);                draw_rectangle_4i(edgeL - 3, my - 3, edgeL + 3, my + 3);                draw_rectangle_4i(mx - 3, edgeB - 3, mx + 3, edgeB + 3);                draw_rectangle_4i(edgeR - 3, my - 3, edgeR + 3, my + 3);                draw_rectangle_4i(mx - 3, edgeT - 3, mx + 3, edgeT + 3);                draw_circle_3i(cx, cy, 3);                if(isMoving)                {                    gui_setMainWindowCursor(CURSOR_SIZEALL);                }                else if(isResizing)                {                    switch(isResizing)                    {                    case POSITION_LEFT:                        gui_setMainWindowCursor(CURSOR_SIZEWE);                        break;                    case POSITION_RIGHT:                        gui_setMainWindowCursor(CURSOR_SIZEWE);                        break;                    case POSITION_TOP:                        gui_setMainWindowCursor(CURSOR_SIZENS);                        break;                    case POSITION_BOTTOM:                        gui_setMainWindowCursor(CURSOR_SIZENS);                        break;                    case POSITION_TOPLEFT:                        gui_setMainWindowCursor(CURSOR_SIZENESW);                        break;                    case POSITION_TOPRIGHT:                        gui_setMainWindowCursor(CURSOR_SIZENWSE);                        break;                    case POSITION_BOTTOMLEFT:                        gui_setMainWindowCursor(CURSOR_SIZENWSE);                        break;                    case POSITION_BOTTOMRIGHT:                        gui_setMainWindowCursor(CURSOR_SIZENESW);                        break;                    }                }                else if(isRotating)                {                    gui_setMainWindowCursor(CURSOR_NO);                }                else if(isShearing)                {                    switch(isShearing)                    {                    case POSITION_BOTTOM:                    case POSITION_TOP:                        gui_setMainWindowCursor(CURSOR_SIZEWE);                        break;                    case POSITION_LEFT:                    case POSITION_RIGHT:                        gui_setMainWindowCursor(CURSOR_SIZENS);                        break;                    }                }            }        }        else        {            gui_setMainWindowCursor(CURSOR_CROSS);            draw_dotted_line_4i(x[0], y[0], x[2], y[0]);            draw_dotted_line_4i(x[0], y[2], x[2], y[2]);            draw_dotted_line_4i(x[0], y[0], x[0], y[2]);            draw_dotted_line_4i(x[2], y[0], x[2], y[2]);        }    }    else    {        gui_setMainWindowCursor(CURSOR_CROSS);    }    draw_pen_setColor(penColor);    draw_brush_setColor(brushColor);}void transform_selection_mouseEvent(int32 state, int32 x, int32 y){    int32 i, j, w, h;    int32 rx[4], ry[4], mx, my, cx, cy;    int32 edgeL, edgeR, edgeB, edgeT;    double angle;    Transform_Matrix_9d *matrix = &transform_default_selection.transMatrix;    for(i=0;i<4;++i)    {        rx[i] = transform_default_selection.x[i];        ry[i] = transform_default_selection.y[i];        transform_matrix_transformPoint(*matrix, &rx[i], &ry[i]);    }    edgeL = min(min(rx[0], rx[1]), min(rx[2], rx[3]));    edgeR = max(max(rx[0], rx[1]), max(rx[2], rx[3]));    edgeB = min(min(ry[0], ry[1]), min(ry[2], ry[3]));    edgeT = max(max(ry[0], ry[1]), max(ry[2], ry[3]));    mx = (edgeL + edgeR) >> 1;    my = (edgeB + edgeT) >> 1;    cx = transform_default_selection.cx;    cy = transform_default_selection.cy;    switch(state)    {    case MOUSE_DOWN_LEFT:        isMouseDown = 1;        if(isSelected)        {            startX = x;            startY = y;            endX = x;            endY = y;            transform_matrix_copy(&startMatrix, *matrix);            if(isResizing)            {                switch(isResizing)                {                case POSITION_LEFT:                    lastEdgeX = edgeR;                    break;                case POSITION_RIGHT:                    lastEdgeX = edgeL;                    break;                case POSITION_BOTTOM:                    lastEdgeY = edgeT;                    break;                case POSITION_TOP:                    lastEdgeY = edgeB;                    break;                case POSITION_BOTTOMLEFT:                    lastEdgeX = edgeR;                    lastEdgeY = edgeT;                    break;                case POSITION_BOTTOMRIGHT:                    lastEdgeX = edgeL;                    lastEdgeY = edgeT;                    break;                case POSITION_TOPLEFT:                    lastEdgeX = edgeR;                    lastEdgeY = edgeB;                    break;                case POSITION_TOPRIGHT:                    lastEdgeX = edgeL;                    lastEdgeY = edgeB;                    break;                }            }            else if(isShearing)            {                switch(isShearing)                {                case POSITION_BOTTOM:                case POSITION_RIGHT:                    lastEdgeX = edgeL;                    lastEdgeY = edgeT;                    break;                case POSITION_TOP:                case POSITION_LEFT:                    lastEdgeX = edgeR;                    lastEdgeY = edgeB;                    break;                }            }        }        else        {            isSelecting = 1;            transform_default_selection.x[0] = x;            transform_default_selection.y[0] = y;            transform_default_selection.x[2] = x;            transform_default_selection.y[2] = y;            transform_matrix_init(&transform_default_selection.transMatrix);        }        break;    case MOUSE_UP_LEFT:        isMouseDown = 0;        if(isSelecting)        {            if(isSelected)            {                if(isMovingCenter || isMoving || isResizing || isRotating || isShearing)                {                    return;                }                if(x < edgeL - 10 || x > edgeR + 10 || y < edgeB - 10 || y > edgeT + 10)                {                    isFinshed = 1;                }            }            else            {                transform_default_selection.x[1] = x;                transform_default_selection.y[1] = ry[0];                transform_default_selection.x[3] = rx[0];                transform_default_selection.y[3] = y;                transform_default_selection.x[2] = x;                transform_default_selection.y[2] = y;                transform_default_selection.cx = (transform_default_selection.x[0] +                                                  transform_default_selection.x[2]) >> 1;                transform_default_selection.cy = (transform_default_selection.y[0] +                                                  transform_default_selection.y[2]) >> 1;                isSelected = 1;                w = abs(transform_default_selection.x[0] - transform_default_selection.x[2]) - 1;                h = abs(transform_default_selection.y[0] - transform_default_selection.y[2]) - 1;                transform_default_selection.color = (draw_color**)malloc(sizeof(draw_color*) * h);                transform_default_selection.px = (int32**)malloc(sizeof(int32*) * h);                transform_default_selection.py = (int32**)malloc(sizeof(int32*) * h);                for(i=0;i<h;++i)                {                    transform_default_selection.color[i] = (draw_color*)malloc(sizeof(draw_color) * w);                    transform_default_selection.px[i] = (int32*)malloc(sizeof(int32) * w);                    transform_default_selection.py[i] = (int32*)malloc(sizeof(int32) * w);                    for(j=0;j<w;++j)                    {                        transform_default_selection.color[i][j] = gui_getPixel(min(transform_default_selection.x[0], transform_default_selection.x[2]) + j + 1,                                                                               min(transform_default_selection.y[0], transform_default_selection.y[2]) + i + 1);                        transform_default_selection.px[i][j] = min(transform_default_selection.x[0], transform_default_selection.x[2]) + j + 1;                        transform_default_selection.py[i][j] = min(transform_default_selection.y[0], transform_default_selection.y[2]) + i + 1;                    }                }            }        }        break;    case MOUSE_MOVE:        if(isSelecting)        {            if(isSelected)            {                if(isMouseDown)                {                    if(isMovingCenter)                    {                        transform_default_selection.cx += x - endX;                        transform_default_selection.cy += y - endY;                        endX = x;                        endY = y;                    }                    else if(isMoving)                    {                        transform_matrix_move(matrix, x - startX, y - startY);                        transform_default_selection.cx += x - startX;                        transform_default_selection.cy += y - startY;                        startX = x;                        startY = y;                    }                    else if(isResizing)                    {                        transform_matrix_copy(matrix, startMatrix);                        switch(isResizing)                        {                        case POSITION_LEFT:                            if(startX != lastEdgeX && endX != lastEdgeX)                            {                                transform_matrix_move(matrix, - lastEdgeX, 0);                                if(x > lastEdgeX)                                {                                    transform_matrix_scale(matrix, - 1.0 * abs(x - lastEdgeX) / abs(startX - lastEdgeX), 1.0);                                }                                else                                {                                    transform_matrix_scale(matrix, 1.0 * abs(x - lastEdgeX) / abs(startX - lastEdgeX), 1.0);                                }                                transform_matrix_move(matrix, lastEdgeX, 0);                            }                            transform_default_selection.cx += (x - endX) * 0.5;                            endX = x;                            break;                        case POSITION_RIGHT:                            if(startX != lastEdgeX && endX != lastEdgeX)                            {                                transform_matrix_move(matrix, - lastEdgeX, 0);                                if(x < lastEdgeX)                                {                                    transform_matrix_scale(matrix, - 1.0 * abs(x - lastEdgeX) / abs(startX - lastEdgeX), 1.0);                                }                                else                                {                                    transform_matrix_scale(matrix, 1.0 * abs(x - lastEdgeX) / abs(startX - lastEdgeX), 1.0);                                }                                transform_matrix_move(matrix, lastEdgeX, 0);                            }                            transform_default_selection.cx += (x - endX) * 0.5;                            endX = x;                            break;                        case POSITION_BOTTOM:                            if(startY != lastEdgeY && endY != lastEdgeY)                            {                                transform_matrix_move(matrix, 0, - lastEdgeY);                                if(y > lastEdgeY)                                {                                    transform_matrix_scale(matrix, 1.0, - 1.0 * abs(y - lastEdgeY) / abs(startY - lastEdgeY));                                }                                else                                {                                    transform_matrix_scale(matrix, 1.0, 1.0 * abs(y - lastEdgeY) / abs(startY - lastEdgeY));                                }                                transform_matrix_move(matrix, 0, lastEdgeY);                            }                            transform_default_selection.cy += (y - endY) * 0.5;                            endY = y;                            break;                        case POSITION_TOP:                            if(startY != lastEdgeY && endY != lastEdgeY)                            {                                transform_matrix_move(matrix, 0, - lastEdgeY);                                if(y < lastEdgeY)                                {                                    transform_matrix_scale(matrix, 1.0, - 1.0 * abs(y - lastEdgeY) / abs(startY - lastEdgeY));                                }                                else                                {                                    transform_matrix_scale(matrix, 1.0, 1.0 * abs(y - lastEdgeY) / abs(startY - lastEdgeY));                                }                                transform_matrix_move(matrix, 0, lastEdgeY);                            }                            transform_default_selection.cy += (y - endY) * 0.5;                            endY = y;                            break;                        case POSITION_BOTTOMLEFT:                            if(startX != lastEdgeX && endX != lastEdgeX)                            {                                transform_matrix_move(matrix, - lastEdgeX, -lastEdgeY);                                if(x > lastEdgeX)                                {                                    transform_matrix_scale(matrix, - 1.0 * abs(x - lastEdgeX) / abs(startX - lastEdgeX), 1.0);                                }                                else                                {                                    transform_matrix_scale(matrix, 1.0 * abs(x - lastEdgeX) / abs(startX - lastEdgeX), 1.0);                                }                                if(y > lastEdgeY)                                {                                    transform_matrix_scale(matrix, 1.0, - 1.0 * abs(y - lastEdgeY) / abs(startY - lastEdgeY));                                }                                else                                {                                    transform_matrix_scale(matrix, 1.0, 1.0 * abs(y - lastEdgeY) / abs(startY - lastEdgeY));                                }                                transform_matrix_move(matrix, lastEdgeX, lastEdgeY);                            }                            transform_default_selection.cx += (x - endX) * 0.5;                            transform_default_selection.cy += (y - endY) * 0.5;                            endX = x;                            endY = y;                            break;                        case POSITION_BOTTOMRIGHT:                            if(startX != lastEdgeX && endX != lastEdgeX)                            {                                transform_matrix_move(matrix, - lastEdgeX, -lastEdgeY);                                if(x < lastEdgeX)                                {                                    transform_matrix_scale(matrix, - 1.0 * abs(x - lastEdgeX) / abs(startX - lastEdgeX), 1.0);                                }                                else                                {                                    transform_matrix_scale(matrix, 1.0 * abs(x - lastEdgeX) / abs(startX - lastEdgeX), 1.0);                                }                                if(y > lastEdgeY)                                {                                    transform_matrix_scale(matrix, 1.0, - 1.0 * abs(y - lastEdgeY) / abs(startY - lastEdgeY));                                }                                else                                {                                    transform_matrix_scale(matrix, 1.0, 1.0 * abs(y - lastEdgeY) / abs(startY - lastEdgeY));                                }                                transform_matrix_move(matrix, lastEdgeX, lastEdgeY);                            }                            transform_default_selection.cx += (x - endX) * 0.5;                            transform_default_selection.cy += (y - endY) * 0.5;                            endX = x;                            endY = y;                            break;                        case POSITION_TOPLEFT:                            if(startX != lastEdgeX && endX != lastEdgeX)                            {                                transform_matrix_move(matrix, - lastEdgeX, -lastEdgeY);                                if(x > lastEdgeX)                                {                                    transform_matrix_scale(matrix, - 1.0 * abs(x - lastEdgeX) / abs(startX - lastEdgeX), 1.0);                                }                                else                                {                                    transform_matrix_scale(matrix, 1.0 * abs(x - lastEdgeX) / abs(startX - lastEdgeX), 1.0);                                }                                if(y < lastEdgeY)                                {                                    transform_matrix_scale(matrix, 1.0, - 1.0 * abs(y - lastEdgeY) / abs(startY - lastEdgeY));                                }                                else                                {                                    transform_matrix_scale(matrix, 1.0, 1.0 * abs(y - lastEdgeY) / abs(startY - lastEdgeY));                                }                                transform_matrix_move(matrix, lastEdgeX, lastEdgeY);                            }                            transform_default_selection.cx += (x - endX) * 0.5;                            transform_default_selection.cy += (y - endY) * 0.5;                            endX = x;                            endY = y;                            break;                        case POSITION_TOPRIGHT:                            if(startX != lastEdgeX && endX != lastEdgeX)                            {                                transform_matrix_move(matrix, - lastEdgeX, -lastEdgeY);                                if(x < lastEdgeX)                                {                                    transform_matrix_scale(matrix, - 1.0 * abs(x - lastEdgeX) / abs(startX - lastEdgeX), 1.0);                                }                                else                                {                                    transform_matrix_scale(matrix, 1.0 * abs(x - lastEdgeX) / abs(startX - lastEdgeX), 1.0);                                }                                if(y < lastEdgeY)                                {                                    transform_matrix_scale(matrix, 1.0, - 1.0 * abs(y - lastEdgeY) / abs(startY - lastEdgeY));                                }                                else                                {                                    transform_matrix_scale(matrix, 1.0, 1.0 * abs(y - lastEdgeY) / abs(startY - lastEdgeY));                                }                                transform_matrix_move(matrix, lastEdgeX, lastEdgeY);                            }                            transform_default_selection.cx += (x - endX) * 0.5;                            transform_default_selection.cy += (y - endY) * 0.5;                            endX = x;                            endY = y;                            break;                        }                    }                    else if(isRotating)                    {                        transform_matrix_copy(matrix, startMatrix);                        angle = atan2(y - cx, x - cy) - atan2(startY - cy, startX - cx);                        transform_matrix_move(matrix, -cx, -cy);                        transform_matrix_rotate(matrix, angle);                        transform_matrix_move(matrix, cx, cy);                    }                    else if(isShearing)                    {                        switch(isShearing)                        {                        case POSITION_BOTTOM:                            transform_matrix_copy(matrix, startMatrix);                            transform_matrix_move(matrix, -lastEdgeX, -lastEdgeY);                            if(x > lastEdgeX)                            {                                transform_matrix_shear(matrix, 0.0, - 1.0 * abs(x - lastEdgeX) / abs(startX - lastEdgeX) + 1.0);                            }                            else                            {                                transform_matrix_shear(matrix, 0.0, 1.0 * abs(x - lastEdgeX) / abs(startX - lastEdgeX) + 1.0);                            }                            transform_matrix_move(matrix, lastEdgeX, lastEdgeY);                            transform_default_selection.cx += x - endX;                            endX = x;                            break;                        case POSITION_RIGHT:                            transform_matrix_copy(matrix, startMatrix);                            transform_matrix_move(matrix, -lastEdgeX, -lastEdgeY);                            if(y < lastEdgeY)                            {                                transform_matrix_shear(matrix, - 1.0 * abs(y - lastEdgeY) / abs(startY - lastEdgeY) + 1.0, 0.0);                            }                            else                            {                                transform_matrix_shear(matrix, 1.0 * abs(y - lastEdgeY) / abs(startY - lastEdgeY) + 1.0, 0.0);                            }                            transform_matrix_move(matrix, lastEdgeX, lastEdgeY);                            transform_default_selection.cy += y - endY;                            endY = y;                            break;                        case POSITION_TOP:                            transform_matrix_copy(matrix, startMatrix);                            transform_matrix_move(matrix, -lastEdgeX, -lastEdgeY);                            if(x < lastEdgeX)                            {                                transform_matrix_shear(matrix, 0.0, - 1.0 * abs(x - lastEdgeX) / abs(startX - lastEdgeX) + 1.0);                            }                            else                            {                                transform_matrix_shear(matrix, 0.0, 1.0 * abs(x - lastEdgeX) / abs(startX - lastEdgeX) + 1.0);                            }                            transform_matrix_move(matrix, lastEdgeX, lastEdgeY);                            transform_default_selection.cx += x - endX;                            endX = x;                            break;                        case POSITION_LEFT:                            transform_matrix_copy(matrix, startMatrix);                            transform_matrix_move(matrix, -lastEdgeX, -lastEdgeY);                            if(y > lastEdgeY)                            {                                transform_matrix_shear(matrix, - 1.0 * abs(y - lastEdgeY) / abs(startY - lastEdgeY) + 1.0, 0.0);                            }                            else                            {                                transform_matrix_shear(matrix, 1.0 * abs(y - lastEdgeY) / abs(startY - lastEdgeY) + 1.0, 0.0);                            }                            transform_matrix_move(matrix, lastEdgeX, lastEdgeY);                            transform_default_selection.cy += y - endY;                            endY = y;                            break;                        }                    }                }                else                {                    if(abs(x - cx) <= 4 && abs(y - cy) <= 4)                    {                        isMovingCenter = 1;                        isMoving = 0;                        isResizing = 0;                        isRotating = 0;                        isShearing = 0;                        return;                    }                    if(abs(x - edgeL) <= 4 && abs(y - my) <= 4)                    {                        isMovingCenter = 0;                        isMoving = 0;                        isRotating = 0;                        isShearing = 0;                        isResizing = POSITION_LEFT;                        return;                    }                    if(abs(x - edgeR) <= 4 && abs(y - my) <= 4)                    {                        isMovingCenter = 0;                        isMoving = 0;                        isRotating = 0;                        isShearing = 0;                        isResizing = POSITION_RIGHT;                        return;                    }                    if(abs(x - mx) <= 4 && abs(y - edgeB) <= 4)                    {                        isMovingCenter = 0;                        isMoving = 0;                        isRotating = 0;                        isShearing = 0;                        isResizing = POSITION_BOTTOM;                        return;                    }                    if(abs(x - mx) <= 4 && abs(y - edgeT) <= 4)                    {                        isMovingCenter = 0;                        isMoving = 0;                        isRotating = 0;                        isShearing = 0;                        isResizing = POSITION_TOP;                        return;                    }                    if(abs(x - edgeL) <= 4 && abs(y - edgeT) <= 4)                    {                        isMovingCenter = 0;                        isMoving = 0;                        isRotating = 0;                        isShearing = 0;                        isResizing = POSITION_TOPLEFT;                        return;                    }                    if(abs(x - edgeL) <= 4 && abs(y - edgeB) <= 4)                    {                        isMovingCenter = 0;                        isMoving = 0;                        isRotating = 0;                        isShearing = 0;                        isResizing = POSITION_BOTTOMLEFT;                        return;                    }                    if(abs(x - edgeR) <= 4 && abs(y - edgeT) <= 4)                    {                        isMovingCenter = 0;                        isMoving = 0;                        isRotating = 0;                        isShearing = 0;                        isResizing = POSITION_TOPRIGHT;                        return;                    }                    if(abs(x - edgeR) <= 4 && abs(y - edgeB) <= 4)                    {                        isMovingCenter = 0;                        isMoving = 0;                        isRotating = 0;                        isShearing = 0;                        isResizing = POSITION_BOTTOMRIGHT;                        return;                    }                    if(x > edgeL + 4 && x < edgeR - 4 && y > edgeB + 4 && y < edgeT - 4)                    {                        isMovingCenter = 0;                        isResizing = 0;                        isRotating = 0;                        isShearing = 0;                        isMoving = 1;                        return;                    }                    if((x > edgeR + 4 && x <= edgeR + 8 && y < edgeB - 4 && y >= edgeB - 8))                    {                        isMovingCenter = 0;                        isResizing = 0;                        isRotating = 1;                        isShearing = 0;                        isMoving = 0;                        return;                    }                    if(x >= edgeR - 4 && x < edgeR && y < edgeB - 4 && y >= edgeB - 8)                    {                        isMovingCenter = 0;                        isResizing = 0;                        isRotating = 0;                        isShearing = POSITION_BOTTOM;                        isMoving = 0;                        return;                    }                    if(x > edgeR + 4 && x <= edgeR + 8 && y <= edgeB + 4 && y > edgeB)                    {                        isMovingCenter = 0;                        isResizing = 0;                        isRotating = 0;                        isShearing = POSITION_RIGHT;                        isMoving = 0;                        return;                    }                    if(x > edgeL && x <= edgeL + 4 && y > edgeT + 4 && y <= edgeT + 8)                    {                        isMovingCenter = 0;                        isResizing = 0;                        isRotating = 0;                        isShearing = POSITION_TOP;                        isMoving = 0;                        return;                    }                    if(x > edgeL - 8 && x <= edgeL - 4 && y >= edgeT - 4 && y < edgeT)                    {                        isMovingCenter = 0;                        isResizing = 0;                        isRotating = 0;                        isShearing = POSITION_LEFT;                        isMoving = 0;                        return;                    }                    isMovingCenter = 0;                    isMoving = 0;                    isResizing = 0;                    isRotating = 0;                    isShearing = 0;                }            }            else            {                transform_default_selection.x[2] = x;                transform_default_selection.y[2] = y;            }        }        break;    case MOUSE_DOWN_RIGHT:        if(isSelecting)        {            isSelecting = 0;        }        break;    }}void transform_selection_keyboardEvent(int32 key, int32 state){    switch(state)    {    case KEY_STATE_DOWN:        switch(key)        {        case KEY_VALUE_SHIFT:            isShiftDown = 1;        }        break;    case KEY_STATE_UP:        switch(key)        {        case KEY_VALUE_SHIFT:            isShiftDown = 0;        }        break;    }}


热点排行