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对齐到格子与锁定到网格

2012-07-28 
对齐到网格与锁定到网格?xml version1.0 encodingutf-8?mx:Application xmlns:mxhttp://www.ad

对齐到网格与锁定到网格

<?xml version="1.0" encoding="utf-8"?><mx:Application xmlns:mx="http://www.adobe.com/2006/mxml"                width="700" height="450" applicationComplete="applicationCompleteHandler(event)"                backgroundColor="0xFFFFFF" backgroundGradientColors="[0xFFFFFF,0xFFFFFF]"                fontSize="12" layout="absolute"                viewSourceURL="http://img.l4cd.net/attachment/snap-to-grid/srcview/"                >        <mx:Script>        <![CDATA[            import mx.events.FlexEvent;            protected var hGap:Number;            protected var vGap:Number;            protected function clickHandler(event:MouseEvent):void            {                hGap = h.value * 10;                vGap = v.value * 10;                drawGrid();            }                        private function drawGrid():void            {                content.graphics.clear();                content.graphics.lineStyle(2,0xFF0000);                var pos:Number = 0;                while(pos < content.width)                {                    pos += vGap;                    content.graphics.moveTo(pos,0);                    content.graphics.lineTo(pos,content.height);                }                pos = 0;                while(pos < content.height)                {                    pos += hGap;                    content.graphics.moveTo(0,pos);                    content.graphics.lineTo(content.width,pos);                }            }                        protected function applicationCompleteHandler(event:FlexEvent):void            {                clickHandler(null);                dot = new Sprite();                dot.graphics.beginFill(0xFF6600,0.75);                dot.graphics.drawCircle(0,0,10);                dot.graphics.endFill();                content.addChild(dot);                dot.x = dot.y = 40;                dot.addEventListener(MouseEvent.MOUSE_DOWN,onSpriteDown);            }            protected var dot:Sprite;                        protected function onSpriteDown(event:MouseEvent):void            {                stage.addEventListener(MouseEvent.MOUSE_MOVE,onDragMove);                stage.addEventListener(MouseEvent.MOUSE_UP,onDragStop);                onDragMove(event);            }                        protected function onDragMove(event:MouseEvent):void            {                var targetX:int = event.stageX;                var targetY:int = event.stageY;                var distanceX:Number = 0;                var distanceY:Number = 0;                if(snap.selected)                {                    distanceX = 10;                    distanceY = 10;                }                if(lock.selected)                {                    distanceX = hGap / 2;                    distanceY = vGap / 2;                }                                //最主要代码,判断当前位置是否在网格的上下左右指定像素内                var value:int;                if(distanceX > 0)                {                    value = targetX % hGap;                    if(value < distanceX)                    {                        targetX -= value;                    }else if(value >= hGap - distanceX)                    {                        targetX += hGap - value;                    }                }                if(distanceY)                {                    value = targetY % vGap;                    if(value < distanceY)                    {                        targetY -= value;                    }else if(value >= vGap - distanceY)                    {                        targetY += vGap - value;                    }                }                dot.x = targetX;                dot.y = targetY;                event.updateAfterEvent();            }                        protected function onDragStop(event:MouseEvent):void            {                stage.removeEventListener(MouseEvent.MOUSE_MOVE,onDragMove);                stage.removeEventListener(MouseEvent.MOUSE_UP,onDragStop);            }                    ]]>    </mx:Script>    <mx:UIComponent id="content" left="0" right="0" top="0" bottom="0">            </mx:UIComponent>    <mx:NumericStepper id="h" x="10" y="418" maximum="10" minimum="1" value="4"/>    <mx:NumericStepper id="v" x="75" y="418" maximum="10" minimum="1" value="4"/>    <mx:Button x="140" y="418" label="生成网格" click="clickHandler(event)"/>    <mx:CheckBox id="snap" x="222" y="418" label="Snap To Grid" selected="true"/>    <mx:CheckBox id="lock" x="333" y="418" label="Lock To Grid"/></mx:Application>
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