c# 图片旋转问题
哪位大虾有c#写的图片按任意角度旋转的代码,能否共享一下,小弟急用,先谢啦
[解决办法]
帮顶~!~~~`
[解决办法]
好像Image只能转90,180,270
Bitmap bitmap1;
private void InitializeBitmap()
{
try
{
bitmap1 = (Bitmap)Bitmap.FromFile(@"C:\Documents and Settings\" +
@"All Users\Documents\My Music\music.bmp");
PictureBox1.SizeMode = PictureBoxSizeMode.AutoSize;
PictureBox1.Image = bitmap1;
}
catch(System.IO.FileNotFoundException)
{
MessageBox.Show("There was an error." +
"Check the path to the bitmap.");
}
}
private void Button1_Click(System.Object sender, System.EventArgs e)
{
if (bitmap1 != null)
{
bitmap1.RotateFlip(RotateFlipType.Rotate180FlipY);
PictureBox1.Image = bitmap1;
}
}
[解决办法]
e.Graphics.RotateTransform((float)30.0);
Image image = Image.FromFile("xxxx.jpg ");
e.Graphics.DrawImage(image, new Point(0, 0));
[解决办法]
旋转任意角度来了
/// <summary>
/// 任意角度旋转
/// </summary>
/// <param name="bmp">原始图Bitmap</param>
/// <param name="angle">旋转角度</param>
/// <param name="bkColor">背景色</param>
/// <returns>输出Bitmap</returns>
public static Bitmap KiRotate(Bitmap bmp, float angle, Color bkColor)
...{
int w = bmp.Width + 2;
int h = bmp.Height + 2;
PixelFormat pf;
if (bkColor == Color.Transparent)
...{
pf = PixelFormat.Format32bppArgb;
}
else
...{
pf = bmp.PixelFormat;
}
Bitmap tmp = new Bitmap(w, h, pf);
Graphics g = Graphics.FromImage(tmp);
g.Clear(bkColor);
g.DrawImageUnscaled(bmp, 1, 1);
g.Dispose();
GraphicsPath path = new GraphicsPath();
path.AddRectangle(new RectangleF(0f, 0f, w, h));
Matrix mtrx = new Matrix();
mtrx.Rotate(angle);
RectangleF rct = path.GetBounds(mtrx);
Bitmap dst = new Bitmap((int)rct.Width, (int)rct.Height, pf);
g = Graphics.FromImage(dst);
g.Clear(bkColor);
g.TranslateTransform(-rct.X, -rct.Y);
g.RotateTransform(angle);
g.InterpolationMode = InterpolationMode.HighQualityBilinear;
g.DrawImageUnscaled(tmp, 0, 0);
g.Dispose();
tmp.Dispose();
return dst;
}
[解决办法]
学习
[解决办法]
学习!
[解决办法]
Mark .学习
[解决办法]
任意角度旋转
http://topic.csdn.net/u/20080703/22/97cf7963-a3dc-4051-a917-a2b92f6c6abc.html
1楼我的回答
[解决办法]
Bitmap userimage=Image.FromImage("要旋转的图片的路径");
Graphics g = Graphics.FromImage(userimage);//userimage是要旋转的图片
PointF Pcenter = new PointF(userimage.Width / 2, userimage.Height / 2);//Pcenter是中心点
g.TranslateTransform(Pcenter.X, Pcenter.Y);
g.RotateTransform(Rotate);//Rotate是要旋转的角度
g.TranslateTransform(-Pcenter.X, -Pcenter.Y);
g.DrawImage(temp, x, y, w, h);//x,y,w,h代表左上角的x点坐标,y点坐标,图片的宽和高
g.ResetTransform();
return userimage;
[解决办法]
Bitmap userimage=Image.FromImage("要旋转的图片的路径"); Graphics g = Graphics.FromImage(userimage);//userimage是要旋转的图片 PointF Pcenter = new PointF(userimage.Width / 2, userimage.Height / 2);//Pcenter是中心点 g.TranslateTransform(Pcenter.X, Pcenter.Y); g.RotateTransform(Rotate);//Rotate是要旋转的角度 g.TranslateTransform(-Pcenter.X, -Pcenter.Y); g.DrawImage(temp, x, y, w, h);//x,y,w,h代表左上角的x点坐标,y点坐标,图片的宽和高 g.ResetTransform(); return userimage;
[解决办法]
private void InitializeBitmap()
{
try
{
bitmap1 = (Bitmap)Bitmap.FromFile(@"C:\Documents and Settings\" +
@"All Users\Documents\My Music\music.bmp");
PictureBox1.SizeMode = PictureBoxSizeMode.AutoSize;
PictureBox1.Image = bitmap1;
}
catch(System.IO.FileNotFoundException)
{
MessageBox.Show("There was an error." +
"Check the path to the bitmap.");
}
}
private void Button1_Click(System.Object sender, System.EventArgs e)
{
if (bitmap1 != null)
{
bitmap1.RotateFlip(RotateFlipType.Rotate180FlipY);
PictureBox1.Image = bitmap1;
}
}
public static Bitmap KiRotate(Bitmap bmp, float angle, Color bkColor)
...{
int w = bmp.Width + 2;
int h = bmp.Height + 2;
PixelFormat pf;
if (bkColor == Color.Transparent)
...{
pf = PixelFormat.Format32bppArgb;
}
else
...{
pf = bmp.PixelFormat;
}
Bitmap tmp = new Bitmap(w, h, pf);
Graphics g = Graphics.FromImage(tmp);
g.Clear(bkColor);
g.DrawImageUnscaled(bmp, 1, 1);
g.Dispose();
GraphicsPath path = new GraphicsPath();
path.AddRectangle(new RectangleF(0f, 0f, w, h));
Matrix mtrx = new Matrix();
mtrx.Rotate(angle);
RectangleF rct = path.GetBounds(mtrx);
Bitmap dst = new Bitmap((int)rct.Width, (int)rct.Height, pf);
g = Graphics.FromImage(dst);
g.Clear(bkColor);
g.TranslateTransform(-rct.X, -rct.Y);
g.RotateTransform(angle);
g.InterpolationMode = InterpolationMode.HighQualityBilinear;
g.DrawImageUnscaled(tmp, 0, 0);
g.Dispose();
tmp.Dispose();
return dst;
}
.TranslateTransform(-Pcenter.X, -Pcenter.Y);
g.DrawImage(temp, x, y, w, h);
g.ResetTransform();
return userimage;