我这客户端咋连不上服务器呢
#include <iostream>using namespace std;#include <winsock2.h>void main(){ cout<<" 服务器 "<<endl; WSADATA wd; WSAStartup(MAKEWORD(2,2), &wd); SOCKET s1 = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); if( s1 == INVALID_SOCKET ) { cout<<"Error 1"<<endl; return; } SOCKADDR_IN tcpaddr; tcpaddr.sin_family = AF_INET; tcpaddr.sin_port = htons(5150); tcpaddr.sin_addr.S_un.S_addr = htonl( INADDR_ANY ); if( SOCKET_ERROR == bind(s1, (SOCKADDR*)&tcpaddr, sizeof(tcpaddr)) ) { cout<<"bind Error"<<endl; return; } if( WSAEINVAL == listen(s1, 5) ) { cout<<"Listen Error"<<endl; return; } SOCKADDR_IN ClientAddr; int len; SOCKET s2; while(1) { s2 = accept(s1, (SOCKADDR*)&ClientAddr, &len); if( s2 != INVALID_SOCKET ) { cout<<"有客户端连入"<<endl; break; } } //while(1) //{ // char buf[1000]; // ::ZeroMemory(buf,1000); // recv(s2, buf,1000, 0); // if( strcmp(buf, "") != 0 ) // cout<<buf<<endl; // else // break; //} WSACleanup();}#include <iostream>using namespace std;#include <winsock2.h>void main(){ cout<<" 客户端 "<<endl; WSADATA wd; WSAStartup(MAKEWORD(2,2), &wd); SOCKET s1 = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); SOCKADDR_IN add; add.sin_family = AF_INET; add.sin_port = htons(5150); add.sin_addr.S_un.S_addr = inet_addr("127.0.0.1"); int err = connect(s1, (SOCKADDR*)&add, sizeof(add)); if(err == WSAECONNREFUSED) cout<<"connect error"<<endl; if(err == WSAETIMEDOUT) cout<<"CONNECT ERROR"<<endl; while(1) { char buf[1000]; ::ZeroMemory(buf,1000); cin.getline(buf,1000); if( strcmp(buf, "0") == 0 ) break; else send(s1, buf, 1000, 0); }}