请问现在的多人联网在线游戏(如魔兽世界等)一般采用的是什么数据库
请问现在的多人联网在线游戏(如魔兽世界等)一般采用的是什么数据库,是价格比较贵的ORACLE吗?还是价格低廉的MySQL?
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好像好多韩国网游都是mysql
wow还真不知道后台是什么数据库,可能是自己写的也不一定
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wow用的是mysql,自己去做个私服就知道了。
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数据库是自己写的。
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Database Programmer
Blizzard Entertainment is seeking an experienced programmer to develop and maintain customer-facing database projects for World of Warcraft. Responsibilities include maintaining procedures for character transfers and web-integration, developing internal tools for server/data administration and reporting, and coordinating with other departments (web, network operations, etc.) during the development and deployment of future data-base related projects.
Requirements
Experience with a procedural SQL language (PL/SQL, Transact-SQL, PL/pgSQL, SQL PL)
Database design experience
Strong web based reports/presentation building skills using Excel, Perl, SVG, XML, XHTML, XSLT or other comparable languages and reporting packages
Skilled in data analysis and statistics
Experience building user interfaces
Pluses
Experience with Oracle
Knowledge of C/C++/Java
Knowledge of 3rd party billing services such as credit authorization organizations and PayPal
Skills in statistics, art or writing
BS or MS in CS/Mathematics/Statistics
A passion for video games
Please send code samples in text files
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Oracle
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个人认为是Oracle
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ORACLE
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MMOG的数据库采用什么都可以,很多效率都在MMOG的架构上体现功力,采用数据库类型根本不是问题。
不像Web Server全靠数据库操作。
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用户一定不希望服务器崩溃的时候出现“回档”问题的吧,万一辛辛苦苦打到的极品装备就浮云了。有没有经历过WoW服务器崩溃的,回忆一下有没有回档的问题?