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OpenGL 贴图解决方法

2012-03-05 
OpenGL 贴图谁能给我一个简单的贴图例子,看教程看的我都晕,还是不太懂[解决办法]好久没有写过 OpenGL程序

OpenGL 贴图
谁能给我一个简单的贴图例子,看教程看的我都晕 ,还是不太懂


[解决办法]
好久没有写过 OpenGL程序了, 不过电脑还是有全套的openGL的红皮书例子。。找了一个Image.c贴上来

C/C++ code
/* * Copyright (c) 1993-2003, Silicon Graphics, Inc. * All Rights Reserved * * Permission to use, copy, modify, and distribute this software for any * purpose and without fee is hereby granted, provided that the above * copyright notice appear in all copies and that both the copyright * notice and this permission notice appear in supporting documentation, * and that the name of Silicon Graphics, Inc. not be used in * advertising or publicity pertaining to distribution of the software * without specific, written prior permission. * * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" AND * WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR * FITNESS FOR A PARTICULAR PURPOSE.  IN NO EVENT SHALL SILICON * GRAPHICS, INC.  BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, * OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, LOSS OF * PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD * PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC.  HAS BEEN ADVISED OF * THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE * OR PERFORMANCE OF THIS SOFTWARE. * * US Government Users Restricted Rights  * Use, duplication, or disclosure by the Government is subject to * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph * (c)(1)(ii) of the Rights in Technical Data and Computer Software * clause at DFARS 252.227-7013 and/or in similar or successor clauses * in the FAR or the DOD or NASA FAR Supplement.  Unpublished - rights * reserved under the copyright laws of the United States. * * Contractor/manufacturer is: *    Silicon Graphics, Inc. *    1500 Crittenden Lane *    Mountain View, CA  94043 *    United State of America * * OpenGL(R) is a registered trademark of Silicon Graphics, Inc. *//*  image.c *  This program demonstrates drawing pixels and shows the effect *  of glDrawPixels(), glCopyPixels(), and glPixelZoom(). *  Interaction: moving the mouse while pressing the mouse button *  will copy the image in the lower-left corner of the window *  to the mouse position, using the current pixel zoom factors. *  There is no attempt to prevent you from drawing over the original *  image.  If you press the 'r' key, the original image and zoom *  factors are reset.  If you press the 'z' or 'Z' keys, you change *  the zoom factors. */#include <GL/glut.h>#include <stdlib.h>#include <stdio.h>/*    Create checkerboard image    */#define    checkImageWidth 64#define    checkImageHeight 64GLubyte checkImage[checkImageHeight][checkImageWidth][3];static GLdouble zoomFactor = 1.0;static GLint height;void makeCheckImage(void){   int i, j, c;       for (i = 0; i < checkImageHeight; i++) {      for (j = 0; j < checkImageWidth; j++) {         c = ((((i&0x8)==0)^((j&0x8))==0))*255;         checkImage[i][j][0] = (GLubyte) c;         checkImage[i][j][1] = (GLubyte) c;         checkImage[i][j][2] = (GLubyte) c;      }   }}void init(void){       glClearColor (0.0, 0.0, 0.0, 0.0);   glShadeModel(GL_FLAT);   makeCheckImage();   glPixelStorei(GL_UNPACK_ALIGNMENT, 1);}void display(void){   glClear(GL_COLOR_BUFFER_BIT);   glRasterPos2i(0, 0);   glDrawPixels(checkImageWidth, checkImageHeight, GL_RGB,                 GL_UNSIGNED_BYTE, checkImage);   glFlush();}void reshape(int w, int h){   glViewport(0, 0, (GLsizei) w, (GLsizei) h);   height = (GLint) h;   glMatrixMode(GL_PROJECTION);   glLoadIdentity();   gluOrtho2D(0.0, (GLdouble) w, 0.0, (GLdouble) h);   glMatrixMode(GL_MODELVIEW);   glLoadIdentity();}void motion(int x, int y){   static GLint screeny;      screeny = height - (GLint) y;   glRasterPos2i (x, screeny);   glPixelZoom (zoomFactor, zoomFactor);   glCopyPixels (0, 0, checkImageWidth, checkImageHeight, GL_COLOR);   glPixelZoom (1.0, 1.0);   glFlush ();}void keyboard(unsigned char key, int x, int y){   switch (key) {      case 'r':      case 'R':         zoomFactor = 1.0;         glutPostRedisplay();         printf ("zoomFactor reset to 1.0\n");         break;      case 'z':         zoomFactor += 0.5;         if (zoomFactor >= 3.0)             zoomFactor = 3.0;         printf ("zoomFactor is now %4.1f\n", zoomFactor);         break;      case 'Z':         zoomFactor -= 0.5;         if (zoomFactor <= 0.5)             zoomFactor = 0.5;         printf ("zoomFactor is now %4.1f\n", zoomFactor);         break;      case 27:         exit(0);         break;      default:         break;   }}int main(int argc, char** argv){   glutInit(&argc, argv);   glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB);   glutInitWindowSize(250, 250);   glutInitWindowPosition(100, 100);   glutCreateWindow(argv[0]);   init();   glutDisplayFunc(display);   glutReshapeFunc(reshape);   glutKeyboardFunc(keyboard);   glutMotionFunc(motion);   glutMainLoop();   return 0; } 

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