关于 net serialPort 串口控件 的使用问题
现在出现一个奇怪的问题
设备 间隔2秒 发3次 10个字节的数组 到串口
可是只有第一次能激活 serialport delegate void sportUpdateHandle(byte[] msg);
后面的 2次 都没响应 我用 串口监视 却能收到3次的数组
这是为什么啊....[color=#FF0000][/color]
[解决办法]
你是不是发送一个命令给设备,设备要返回数据呀!
如果是这样子的话建议,你发命令->读数据->在发命令->在读数据-.....这样一个操作完成为一个周期依次这样执行!
这个你可以参考一下!
/******************************************************************
* Copyright(c) : Tangxu
* Description :
* CreateDate : 2006-9-01 04:53:08
* Creater : Tang.xu
* LastChangeDate:
* LastChanger :
* Version Info : 1.0.0
* ******************************************************************/
using System;
using System.IO.Ports;
using System.Threading;
using System.Text;
namespace Tangxu.Common
{
public class ReadCom
{
public ReadCom()
{
_ReadConfig = new ReadConfigure(System.Environment.CurrentDirectory + "\\Com_Info.xml");
}
public ReadCom(string sCom,int nBaud):this()
{
}
private byte[] _ReadBuffer;
private SerialPort ss_port = new SerialPort();
private static int nReadCount = 0;
private ReadConfigure _ReadConfig;
#region Initialize com port
public bool InitCom()//初始化建串口类实例
{
// return true;
try
{
ss_port.PortName = _ReadConfig.GetNodeValue("PORT");// _sComPort;
ss_port.BaudRate = int.Parse(_ReadConfig.GetNodeValue("BAUD"));//_nBaud;
ss_port.ReadBufferSize = 10240;
ss_port.DataBits = int.Parse(_ReadConfig.GetNodeValue("DATA"));//8;
switch (_ReadConfig.GetNodeValue("PARITY"))
{
case "None":
ss_port.Parity = Parity.None;
break;
case "Even":
ss_port.Parity = Parity.Even;
break;
case "Mark":
ss_port.Parity = Parity.Mark;
break;
case "Odd":
ss_port.Parity = Parity.Odd;
break;
case "Space":
ss_port.Parity = Parity.Mark;
break;
}
switch (_ReadConfig.GetNodeValue("STOP"))
{
case "1":
ss_port.StopBits = StopBits.One;
break;
case "1.5":
ss_port.StopBits = StopBits.OnePointFive;
break;
case "2":
ss_port.StopBits = StopBits.Two;
break;
}
ss_port.ReadTimeout = 600;
ss_port.WriteTimeout = 700;
ss_port.Open();//打开串口
return true;
}
catch (Exception ex)
{
throw new Exception("打开串口失败!\r\n错误信息:" + ex.Message);
}
}
#endregion
#region FreeDrv
/// <summary>
/// free opw
/// </summary>
public void FreeDrv()
{
try
{
if (ss_port != null)
{
ss_port.Close();
}
}
catch
{ }
}
#endregion
#region Write command to OPW
/// <summary>
/// 发操作命令给OPW设备
/// 并返回状态
/// </summary>
/// <param name="sCommand"></param>
/// <returns></returns>
public string WriteCommand(string sCommand)
{
StringBuilder sb = new StringBuilder();
bool bRead = true;
try
{
ss_port.DiscardInBuffer();
ss_port.Write(sCommand);
Thread.Sleep(1500);
while (bRead)
{
_ReadBuffer = new byte[ss_port.BytesToRead];
ss_port.Read(_ReadBuffer, 0, _ReadBuffer.Length);
sb.Append(Encoding.ASCII.GetString(_ReadBuffer));
Thread.Sleep(500);
if (ss_port.BytesToRead <= 0)
{
bRead= false;
}
}
if (sb.ToString().Length== 0)
{
nReadCount++;
}
if (nReadCount == 3)
{
nReadCount = 0;
throw new Exception("设置不正确或没有联接设备!");
}
}
catch (Exception ex)
{
throw new Exception("从设备获取数据失败!\r\n错误信息:" + ex.Message);
}
return sb.ToString(); ;
}
public string WriteCommand(byte[] bCommand)
{
StringBuilder sb = new StringBuilder();
bool bRead = true;
try
{
ss_port.DiscardInBuffer();
ss_port.Write(bCommand,0,bCommand.Length);
Thread.Sleep(1500);
while (bRead)
{
_ReadBuffer = new byte[ss_port.BytesToRead];
ss_port.Read(_ReadBuffer, 0, _ReadBuffer.Length);
sb.Append(Encoding.ASCII.GetString(_ReadBuffer));
Thread.Sleep(500);
if (ss_port.BytesToRead <= 0)
{
bRead = false;
}
}
if (sb.ToString().Length == 0)
{
nReadCount++;
}
if (nReadCount == 3)
{
nReadCount = 0;
throw new Exception("设置不正确或没有联接设备!");
}
}
catch (Exception ex)
{
throw new Exception("从设备获取数据失败!\r\n错误信息:" + ex.Message);
}
return sb.ToString();
}
#endregion
#region Get All COM Port
public string[] GetAllComPort()
{
string[] sAllPort = null;
try
{
sAllPort = SerialPort.GetPortNames();
}
catch (Exception ex)
{
throw new Exception("获取计算机COM口列表失败!\r\n错误信息:" + ex.Message);
}
return sAllPort;
}
#endregion
}
}
[解决办法]
看看你触发事件的缓冲区设置为多大了?